Age | Commit message (Collapse) | Author |
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 309
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 300
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 299
|
|
copying the raw structures. This way, we read and write to the DOS
savegame format always, regardless of the compiler and processor
architecture, to ensure Vanilla compatibility.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 298
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 297
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 296
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 295
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 294
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 293
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 292
|
|
Use text-mode screen for the waiting screen.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 291
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 290
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 289
|
|
source file.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 288
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 287
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 286
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 285
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 284
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 283
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 282
|
|
ticdiffs to packets.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 281
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 280
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 279
|
|
which client we are.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 278
|
|
a "player_name" setting to chocolate-doom.cfg. Transmit the name
to the server and use the names players send in the waiting data list.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 277
|
|
files.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 276
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 274
|
|
start.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 273
|
|
it some more randomness.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 272
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 271
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 270
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 269
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 268
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 267
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 266
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 265
|
|
Send all packets using a new NET_Conn_SendPacket to support this.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 264
|
|
and client code.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 263
|
|
on the waiting screen, and improve the waiting screen appearance.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 262
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 261
|
|
for his investigation into this behavior.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 260
|
|
does play sounds of any sample rate, but the sound effects in
Scientist 2 are corrupted. Add some tests to check that the sound
effect header is correct, and generic sound rate conversion code.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 257
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 256
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 255
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 254
|
|
NET_WaitForStart function to wait for a start signal in network games.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 253
|
|
loop while waiting for the game to start, to avoid affecting the original
code too much. Move some _gui variables to net_client.c.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 252
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 251
|
|
when quitting the game. Print the IP of the server correctly when
connecting.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 250
|
|
ease of use.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 249
|