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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Commit message (
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Author
2006-09-22
Continue to build things if we fail to update chocolate_doom_icon.c
Simon Howard
2006-09-22
Add DEH_String() conversions on more strings that are not being converted.
Simon Howard
2006-09-22
Fix warning.
Simon Howard
2006-09-22
Fix warning about initialiser.
Simon Howard
2006-09-21
Set default sound devices to SNDDEVICE_SB, so that sfx and music are on by
Simon Howard
2006-09-21
Use DEFAULT_INT enum value rather than 0.
Simon Howard
2006-09-21
"\0" != NULL
Simon Howard
2006-09-21
Fix a lot of warnings (for fussy compilers) and one always-true check
Russell Rice
2006-09-20
Make sure modified copyright banners always end in a newline. If they don't, add
Simon Howard
2006-09-20
Fix code style :-)
Simon Howard
2006-09-20
add extra defines when building
Russell Rice
2006-09-19
Turn on -Wall as well.
Simon Howard
2006-09-18
Repeat key presses when the key is held down - thanks to Mad_Mac for this
Simon Howard
2006-09-17
Split off query data into a net_querydata_t structure in net_structrw.c
Simon Howard
2006-09-17
Fix local LAN queries.
Simon Howard
2006-09-17
Always wait for a keypress before closing the ENDOOM window; do not
Simon Howard
2006-09-16
Undo previous commit: 'comport' and 'showmessages' are only generated
Simon Howard
2006-09-16
Preserve 'comport' variable in configuration files even though it is unused.
Simon Howard
2006-09-15
Interpret the snd_sfxdevice and snd_musicdevice values in the configuration
Simon Howard
2006-09-12
Fix Z_FreeTags in z_native.c (chains were not set to NULL when freed).
Simon Howard
2006-09-09
Fix the -nomusic parameter.
Simon Howard
2006-09-09
Remove hack accidentally committed that always updates the palette
Simon Howard
2006-09-02
Add -nwtmerge option, which behaves the same as NWT's -merge option. What this
Simon Howard
2006-09-02
Allow loading dehacked 2.3 patches.
Simon Howard
2006-09-02
Don't allow \0 in dehacked strings read with DEH_ReadLine.
Simon Howard
2006-09-01
Sync the -loadgame parameter across all clients connected to a server.
Simon Howard
2006-09-01
Better spechits emulation. Remove support for emulating the higher-memory
Simon Howard
2006-08-31
Call R_ExecuteSetViewSize immediately after calling I_InitGraphics.
Simon Howard
2006-08-31
Check for 'ff_end' not 'ff_start' when displaying warning message about
Simon Howard
2006-08-31
Allow the demo size limit to be disabled through the config file.
Simon Howard
2006-08-31
Bomb out with an error when a dehacked string is set that is longer than
Simon Howard
2006-08-31
Use the new TXT_Sleep function in Doom.
Simon Howard
2006-08-06
Bomb out with an error when trying to draw patches that go off the screen,
Simon Howard
2006-07-28
Try to convert MUS even if the MUS header is not present. The new code
Simon Howard
2006-07-24
Oops :-)
Simon Howard
2006-07-22
New mus -> mid conversion code thanks to Ben Ryves <benryves@benryves.com>
Simon Howard
2006-06-29
Hugely refactor the response file loading code. Allow arguments to be
Simon Howard
2006-06-21
Let the SDL parachute catch crashes and shut down properly. Don't crash
Simon Howard
2006-06-18
Add deh_section_sound to dehacked sections list (thanks to rpeter on the
Simon Howard
2006-06-16
Add hash table for fast texture lookup; refactor P_GroupLines to use an
Simon Howard
2006-06-03
Stop sending data to the server when a connection drops. Print a message
Simon Howard
2006-06-03
Detect recursive calls to I_Error to prevent an infinite loop.
Simon Howard
2006-06-03
Bomb out with an error message if game options are specified to a
Simon Howard
2006-05-29
Add -autojoin command line parameter to automatically search a local LAN
Simon Howard
2006-05-29
Fix broadcast transmits (-search works!)
Simon Howard
2006-05-29
Add textscreen.h top level header to avoid having to include all txt_*
Simon Howard
2006-05-29
Allow struts to force height as well as width. Hide "start game" button
Simon Howard
2006-05-29
Add strut class to allow table column width to be forced.
Simon Howard
2006-05-29
Warp mouse to screen center (possibly fix joe's mouse problem).
Simon Howard
2006-05-29
Fix E1-3 intermission screen animations.
Simon Howard
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