Age | Commit message (Collapse) | Author |
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+ More codepointers implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2037
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corresponding options to menus.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2036
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default.cfg). Add banner string from strife1.exe and set appropriate
name in title bar.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2035
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2034
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+ Dialogs are now loaded through G_DoLoadLevel
Subversion-branch: /branches/strife-branch
Subversion-revision: 2033
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all low-detail column drawers, and switched R_DrawTLColumn with
R_DrawMVisTLColumn.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2032
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+ Initial dialog interaction implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2031
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+ Translucent line/wall drawing supported
+ Jumpover/Blockfloater flag behavior implemented
+ Puff behavior implemented
+ Some changes to PIT_AttackRadius
+ Some changes to PIT_ChangeSector
Subversion-branch: /branches/strife-branch
Subversion-revision: 2030
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2029
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2028
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2027
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2026
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2025
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P_SpawnFacingMissile.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2024
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2023
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to return th.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2022
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2021
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2020
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+ A_SentinelAttack, A_CrusaderAttack, A_CrusaderLeft, A_CrusaderRight
implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2019
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Significant work done on making enemies functional, including allied
units, Acolytes, Templars, Reavers, Sentinels, Stalkers, Inquisitors,
and Spectres. A few action functions and thingtypes were renamed.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2018
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on dialog engine, p_enemy code, and support for all new mapthing_t flag
values in P_SpawnMapThing.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2015
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+ Several updates to existing functions in P_Enemy
Subversion-branch: /branches/strife-branch
Subversion-revision: 2014
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+ Changed MF_TRANSSHIFT to 28 (was 26)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2013
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2012
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+ P_PlayerThink updated (checks for extralight)
+ New cheats added to cheat_t
Subversion-branch: /branches/strife-branch
Subversion-revision: 2011
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+ ammo arrays updated
+ All codepointers (except a_firesigil) added
+ Additional enumerations added to psprites
Subversion-branch: /branches/strife-branch
Subversion-revision: 2010
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Corrected names
+ Majority of player action code pointers implemented
+ Removed all unused Doom player codepointers
+ P_SpawnPlayerMissile now returns a mobj
Subversion-branch: /branches/strife-branch
Subversion-revision: 2009
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+ A_FireGrenade and A_MissileTick codepointers added
+ Step up height changed to 16*FRACUNIT (non-human things are excluded)
+ Fixed bug in P_MovePlayer where player cannot climb over things when
pressing forward and jumping. Missed a line of code for this
+ P_SpawnSubMissile renamed to P_SpawnFaceMissile
+ P_SpawnMortar added
+ Ammo types added
+ Fixed some inaccuracies in P_SpawnBlood
Subversion-branch: /branches/strife-branch
Subversion-revision: 2008
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P_CheckMissileSpawn function
Subversion-branch: /branches/strife-branch
Subversion-revision: 2007
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+ P_SpawnPuff updated
+ P_SpawnBlood updated
Subversion-branch: /branches/strife-branch
Subversion-revision: 2006
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(Watcom for the win!)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2005
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with structure packing. Also a minor fix to Kaiser's key look code.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2004
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+ Looking/jumping implemented
+ Jump/look/center keys supported
+ Strife mouse firing bug implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2003
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2002
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definition.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2001
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current behavior of Choco Doom in treating configuration variable
strings as case-sensitive, because these are the real values used by
Rogue in their config, and they differ from some Heretic/Hexen config
strings only by case.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2000
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+ button code/flags added for cmd->buttons2
Subversion-branch: /branches/strife-branch
Subversion-revision: 1999
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verified clipping and missile stuff, added MF_SPECTRAL check for
missiles, and changed missile damage formula to match binary. Major
status bar work: STlib rewritten, health and ammo widgets appear on bar.
Most DOOM cruft removed.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1998
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Subversion-branch: /branches/strife-branch
Subversion-revision: 1996
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+ Renamed MF_SKULLFLY to MF_BOUNCE
+ Updated P_ZMovement with Strife changes
+ Updates to PIT_CheckThing
+ Removed most references to MF_SKULLFLY
Subversion-branch: /branches/strife-branch
Subversion-revision: 1995
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background graphics. Added ST_DrawExternal routine and corresponding
call logic in D_Display for drawing popups and other bits that are
outside the normal statbar. Moved automap mapname widget up 7 pixels.
Needs verification via screenshots.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1994
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Subversion-branch: /branches/strife-branch
Subversion-revision: 1993
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+ Feet clipping support added (drawing and player viewz) (TODO: Need
FeetClipping support done for P_ZMovement)
Subversion-branch: /branches/strife-branch
Subversion-revision: 1992
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Strife mapnames.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1991
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the proper music playing on all levels. This really feels like Strife
now :)
Subversion-branch: /branches/strife-branch
Subversion-revision: 1990
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+ Strife mobjinfo structure filled
+ strife mobj flags added
Subversion-branch: /branches/strife-branch
Subversion-revision: 1986
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+ Strife mobjinfo structure filled
+ strife mobj flags added
Subversion-branch: /branches/strife-branch
Subversion-revision: 1985
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All strife codepointers are set as placeholders
+ Strife weapons implemented
+ All state references commented out
+ All weapon references commented out
Subversion-branch: /branches/strife-branch
Subversion-revision: 1984
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crashing.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1983
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Subversion-branch: /branches/strife-branch
Subversion-revision: 1982
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