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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Age
Commit message (
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Author
2006-10-31
Simulate overflowing the Doom frame table in dehacked patches (DOS
Simon Howard
2006-10-28
Explicitly support dehacked patches that overflow the ammo[] array with
Simon Howard
2006-10-28
Display a warning when setting dehacked fields that would overflow
Simon Howard
2006-10-27
Allow multiple dehacked patches to be specified with the -deh command
Simon Howard
2006-10-25
Allow F10 to exit in testcontrols mode.
Simon Howard
2006-10-25
"Always run" trick should only be when joyb_speed >= 10. Use 29 as the
Simon Howard
2006-10-25
Don't print arguments read from response files - Vanilla Doom doesn't do
Simon Howard
2006-10-24
Shut up compiler warnings.
Simon Howard
2006-10-24
Detect failures to initialise textscreen library and bomb out with an
Simon Howard
2006-10-23
Add missing header.
Simon Howard
2006-10-23
Detect when keyboard variables are changed and convert back so that the
Simon Howard
2006-10-23
Move MakeDirectory function into m_misc.c. Move configdir related code
Simon Howard
2006-10-22
Fix problem caused by use of 'long' type instead of 'int' type in
Simon Howard
2006-10-22
Remove d_french.h from autotools build.
Simon Howard
2006-10-22
Catch failure to initialise video when calling SDL_Init.
Simon Howard
2006-10-18
Shut up warnings in w_wad.c.
Simon Howard
2006-10-18
Timer functionssss, precious!
Simon Howard
2006-10-18
Strip out CVS logs, RCS Id tags.
Simon Howard
2006-10-14
Refactor I_InitGraphics.
Simon Howard
2006-10-14
Disable the "loading from disk" icon on MacOS.
Simon Howard
2006-10-14
Display drone indicator on the netgame waiting screen if drones are connected.
Simon Howard
2006-10-14
Display a different message from the normal WAD directory warning if
Simon Howard
2006-10-14
Change wording on netgame warning message.
Simon Howard
2006-10-11
Shut up compiler warnings.
Simon Howard
2006-10-10
Remove d_french.h, other i18n-related stuff. If people want i18n, it
Simon Howard
2006-10-06
Send deh/wad md5sums to players at the waiting screen. Display a warning
Simon Howard
2006-10-06
Send deh/wad checksums to the server when connecting.
Simon Howard
2006-10-05
Dehacked information checksum generation
Simon Howard
2006-10-05
WAD directory checksum generation code
Simon Howard
2006-10-05
Prevent against deadlock where client and server are both stuck waiting
Simon Howard
2006-10-05
Packet loss simulation code for test.
Simon Howard
2006-09-30
Only allow drone mode when connecting.
Simon Howard
2006-09-30
Make the server stop sending if one of the clients stops acknowledging.
Simon Howard
2006-09-29
Working -left and -right options!
Simon Howard
2006-09-29
Working drone clients!
Simon Howard
2006-09-25
Fix colors.
Simon Howard
2006-09-25
Don't disable screen melt entirely in testcontrols mode; just on startup.
Simon Howard
2006-09-25
Don't allow function keys to be used in testcontrols mode.
Simon Howard
2006-09-25
Remove low-pass filter on mouse for testcontrols mode - seems to work
Simon Howard
2006-09-25
Add "test controls" mode - for setup.exe in the future. Start straight
Simon Howard
2006-09-22
Call the SpechitOverrun _after_ incrementing numspechit. Thanks to Quasar
Simon Howard
2006-09-22
Continue to build things if we fail to update chocolate_doom_icon.c
Simon Howard
2006-09-22
Add DEH_String() conversions on more strings that are not being converted.
Simon Howard
2006-09-22
Fix warning.
Simon Howard
2006-09-22
Fix warning about initialiser.
Simon Howard
2006-09-21
Set default sound devices to SNDDEVICE_SB, so that sfx and music are on by
Simon Howard
2006-09-21
Use DEFAULT_INT enum value rather than 0.
Simon Howard
2006-09-21
"\0" != NULL
Simon Howard
2006-09-21
Fix a lot of warnings (for fussy compilers) and one always-true check
Russell Rice
2006-09-20
Make sure modified copyright banners always end in a newline. If they don't, add
Simon Howard
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