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chocolate-doom
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chocolate-doom-2.2.1 with trimui s support
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Author
2008-09-25
Shutdown sound at exit, so that the music does not continue to play at
Simon Howard
2008-09-25
Remove ExtendedWAD variable; use gamemode == retail.
Simon Howard
2008-09-25
Make ENDOOM screen work on Heretic.
Simon Howard
2008-09-25
Move GetSfxLumpName to shut up warnings
Simon Howard
2008-09-25
Add mouse grab callback for Heretic.
Simon Howard
2008-09-25
Add option to low-level sound API to disable the DS prefix for sound
Simon Howard
2008-09-24
Add #ifdefs necessary to disable multiplayer.
Simon Howard
2008-09-24
Add I_EnableLoadingDisk function to enable Doom's "loading disk" - it is
Simon Howard
2008-09-24
Move sound startup code to d_main.c. Add call to D_SetConfigDir.
Simon Howard
2008-09-24
Fix angle calculation in sound code.
Simon Howard
2008-09-24
Set default values for some configuration variables.
Simon Howard
2008-09-24
Add I_InitNetwork function into d_net.c temporarily.
Simon Howard
2008-09-24
Add missing sound variables, I_Update -> I_FinishUpdate.
Simon Howard
2008-09-24
Remove old configuration file code and Cyberman code.
Simon Howard
2008-09-24
Comment out i_net calls for the time being, as networking is broken.
Simon Howard
2008-09-24
Remove external reference to DisplayTicker; make this call
Simon Howard
2008-09-24
Replace all occurrences of long with int in the Heretic code.
Simon Howard
2008-09-24
Rework Heretic cheat code to use common m_cheat.c code.
Simon Howard
2008-09-24
Remove W_InitMultipleFiles call, replace with W_AddFile calls.
Simon Howard
2008-09-24
Remove redundant destscreen,destview variables
Simon Howard
2008-09-23
Merge updates from trunk.
Simon Howard
2008-09-23
Add heretic key controls to config file list. Add key binding code to
Simon Howard
2008-09-21
Don't play DEMO4 if gameversion is emulating chex.exe - it only plays
Simon Howard
2008-09-20
Use common event queue code.
Simon Howard
2008-09-20
Harmonise heretic code on TICRATE and use definition in i_timer.h.
Simon Howard
2008-09-20
Remove definitions from heretic/doomdef.h and use common headers. Merge
Simon Howard
2008-09-20
Remove heretic duplicate versions of M_AddToBox, M_ClearBox, SlopeDiv
Simon Howard
2008-09-20
Remove NeXT/WATCOMC ifdef blocks.
Simon Howard
2008-09-20
Remove ifdef blocks from heretic/r_draw.c.
Simon Howard
2008-09-20
Add chocolate-heretic, chocolate-hexen build targets.
Simon Howard
2008-09-20
Move m_random.[ch] to doom/ (as Hexen uses a different random number
Simon Howard
2008-09-20
Remove bits from heretic/m_misc.c that are in common; change
Simon Howard
2008-09-20
Remove now-unused screen number definitions.
Simon Howard
2008-09-20
Replace heretic "screen" variable with I_VideoBuffer.
Simon Howard
2008-09-20
Merge heretic/v_video.c to common code.
Simon Howard
2008-09-20
Remove screens[] and all remaining use of it.
Simon Howard
2008-09-20
Clean up string munging for selecting PCX filename.
Simon Howard
2008-09-20
Replace all use of screens[0] by I_VideoBuffer.
Simon Howard
2008-09-20
Remove screen parameter from V_DrawPatch functions; update code to use
Simon Howard
2008-09-20
Minor v_video.h cleanups.
Simon Howard
2008-09-20
Add a dest_buffer pointer for the v_video code, and V_UseBuffer to allow
Simon Howard
2008-09-20
Add I_VideoBuffer variable for pointer to screen buffer used by
Simon Howard
2008-09-20
Make the wipe code use dynamically allocated transition screens.
Simon Howard
2008-09-20
Set processor affinity under non-Windows platforms using the POSIX API.
Simon Howard
2008-09-17
Remove heretic definitions for fixed math arithmetic and endianness
Simon Howard
2008-09-17
ANGLE_MAX -> ANG_MAX (oops)
Simon Howard
2008-09-17
Remove definitions from heretic/doomdef.h that are in common code.
Simon Howard
2008-09-17
Move finecosine variable into tables.c.
Simon Howard
2008-09-17
Move gameaction from d_event.h into doom/ code.
Simon Howard
2008-09-17
Remove Logitech Cyberman code.
Simon Howard
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