index
:
chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2009-01-27
Fix for R_InitTranslationTables to not align on a 256 byte boundary
Simon Howard
2009-01-27
Don't align "colormaps" on a 256 byte boundary (fix for 64 bit)
Simon Howard
2009-01-27
long -> int
Simon Howard
2009-01-27
Change obsolete pointer field to an integer field (fix for 64 bit)
Simon Howard
2009-01-27
Use sizeof() to calculate amounts to allocate, rather than hard-coded
Simon Howard
2009-01-27
Merge from trunk.
Simon Howard
2009-01-17
Fix '-mmap' command line parameter.
Simon Howard
2009-01-09
Merge from trunk.
Simon Howard
2009-01-09
Add back missing "FINISHED" graphic to intermission screen.
Simon Howard
2009-01-07
Create the ~/.chocolate-doom/savegames directory on startup if it does
Simon Howard
2009-01-07
Replace -nommap with -mmap; do not use mmap()ed file access by default.
Simon Howard
2008-12-20
Fix Hexen startup code to set window title before setting video mode
Simon Howard
2008-12-20
Merge from trunk.
Simon Howard
2008-12-10
Fix crash when playing Doom 1 levels.
Simon Howard
2008-12-10
Undo previous change.
Simon Howard
2008-12-10
Set icon before calling TXT_Init, for setup and ENDOOM screens.
Simon Howard
2008-12-10
Fix window icon/title under Windows XP Luna theme.
Simon Howard
2008-12-09
Make intermission screen work on MAP33, to be consistent with Vanilla
Simon Howard
2008-12-09
Add check for sched_setaffinity to configure and only use it if it is
Simon Howard
2008-12-09
Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDL
Simon Howard
2008-12-08
Update lists of keyboard/mouse/joystick buttons.
Simon Howard
2008-12-08
Flip the screen buffers after changing palette when doing the Hexen
Simon Howard
2008-12-05
Auto-select the game type based on detected IWADs. If IWADs from
Simon Howard
2008-12-03
Use FILE_MAP_COPY instead of FILE_MAP_ALL_ACCESS for mapping files
Simon Howard
2008-12-03
Oops.
Simon Howard
2008-12-03
Centralise the list of IWAD files and use bitmasks to select which
Simon Howard
2008-12-02
Add missing include.
Simon Howard
2008-12-02
Use the hardware palette for textscreen and Hexen graphical startup.
Simon Howard
2008-12-02
Fix setup to show the correct available sfx/music options, depending on
Simon Howard
2008-12-02
Use PROGRAM_PREFIX for defining config file filenames.
Simon Howard
2008-12-02
Fix endianness bug with Hexen ACS code.
Simon Howard
2008-12-01
Do endianness conversion when accessing patch->width fields.
Simon Howard
2008-12-01
Add missing header includes.
Simon Howard
2008-12-01
Remove 'uint' type.
Simon Howard
2008-12-01
Remove #pragma statements.
Simon Howard
2008-12-01
Fix make dist.
Simon Howard
2008-12-01
Don't try to read SDL events until initialised.
Simon Howard
2008-11-28
Add function to get the number of episodes.
Simon Howard
2008-11-28
Set svn:ignore properties on directories.
Simon Howard
2008-11-28
Add Heretic/Hexen controls to setup program.
Simon Howard
2008-11-27
Add -game command-line parameter to control what game to configure
Simon Howard
2008-11-26
Add bindings for remaining missing config file variables, to get
Simon Howard
2008-11-24
Make chocolate-setup use m_controls.c definitions for config file
Simon Howard
2008-11-23
Shut up some Hexen compiler warnings.
Simon Howard
2008-11-23
Shut up compiler warnings in Heretic code.
Simon Howard
2008-11-21
Move setup/ into src/ and merge with main codebase. Remove duplicated
Simon Howard
2008-11-09
Recreate Hexen graphical startup in SDL.
Simon Howard
2008-11-08
Recreate Heretic startup progress bar using textscreen library.
Simon Howard
2008-11-08
Use sizeof(short) to calculate size for allocation.
Simon Howard
2008-11-03
Add NULL terminator to Hexen sprite names list.
Simon Howard
[prev]
[next]