summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2010-12-06Rename -netdemo command line parameter to -solo-net, for consistencySimon Howard
2010-12-04Rename search command line options: -search to search the Internet,Simon Howard
2010-12-04Add ping time to query output.Simon Howard
2010-12-04Fix formatting for -masterquery to match -search.Simon Howard
2010-12-04Fix bug when running with -server option.Simon Howard
2010-12-02Make multiple query attempts to servers before giving up. Display aSimon Howard
2010-12-02Add -servername parameter to allow the owner to change the name returnedSimon Howard
2010-12-02More refactoring of querying code, to not be specific to the purpose ofSimon Howard
2010-12-02Refactor query code and add a -masterquery command line parameter toSimon Howard
2010-12-02Register servers with Internet master server.Simon Howard
2010-11-30Oops.Simon Howard
2010-11-30Remove "-debugfile" command line option and associated variable.Simon Howard
2010-11-30Add support for HACX v1.2 IWAD file.Simon Howard
2010-11-29Auto-adjust the screen color depth if the configured color depth is notSimon Howard
2010-11-27When generating the texture name lookup hash table, add new entries toSimon Howard
2010-11-27Fix -timer / -avg options to work like Vanilla when playing demos.Simon Howard
2010-11-26In non-palettized boxed screen modes, don't update the border areas ofSimon Howard
2010-11-26Turn double buffering on for non-palettized screen modes, as this may beSimon Howard
2010-11-24Detect when running on Windows Vista or later, and switch to 32 bppSimon Howard
2010-11-24Add configuration file parameter and command line option to specify theSimon Howard
2010-11-24Add workaround to stop freezeups with old versions of SDL_mixer.Simon Howard
2010-11-21Add -8in32 command line parameter to make the game run in 32-bit colorSimon Howard
2010-09-19Read response file in binary mode, to fix incomplete response file bug.Simon Howard
2010-08-22Change span drawing functions to work the same as Vanilla, so that inSimon Howard
2010-08-20Remove debug printf().Simon Howard
2010-08-20Align memory allocated by zone memory system to 8 byte boundaries onSimon Howard
2010-08-20Extend mouse code to support up to 8 buttons (allows mouse wheel to beSimon Howard
2010-08-09Add weapon cycling bindings for mouse and joystick buttons. Add weaponSimon Howard
2010-08-07Change back filter frequency. Add debug code to dump resampled soundSimon Howard
2010-08-07Fix sound resampling low pass filter.Simon Howard
2010-08-04Initial code for previous/next weapon switching keys.Simon Howard
2010-08-03When in windowed mode, allow the screen size to be dynamically resizedSimon Howard
2010-07-31Add multiplayer spy key binding.Simon Howard
2010-07-28Add config file parameter to set OPL I/O port.Simon Howard
2010-07-10Add key bindings for multiplayer messaging.Simon Howard
2010-07-10Add key binding to change demo recording quit key.Simon Howard
2010-05-14Don't grab the mouse when the demo sequence advances.Simon Howard
2010-05-03Oops.Simon Howard
2010-05-01Further sanity checking on use of strcpy() with dehacked stringSimon Howard
2010-05-01Silence printf(DEH_String(...)) warnings, by providing a DEH_printfSimon Howard
2010-05-01Fix compiler warnings with savegame and response file code.Simon Howard
2010-04-30Add textscreen Doxyfile to dist. Add .desktop file to svn:ignore. AddSimon Howard
2010-04-24Add -reject_pad_with_ff parameter to allow padding value to beSimon Howard
2010-04-23Add REJECT buffer overflow emulation, based on code from PrBoom+ (thanksSimon Howard
2010-04-22Disable OPL debugging messages.Simon Howard
2010-03-08Use native MIDI music by default.Simon Howard
2010-03-08Merge opl-branch to trunk.Simon Howard
2010-01-31Change Windows resource file to use PACKAGE_COPYRIGHT andSimon Howard
2010-01-30Rename mus2mid functions to be consistent with coding standard.Simon Howard
2010-01-29When doing a MUS to MID conversion, allocate MIDI channels so that theSimon Howard