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AgeCommit message (Expand)Author
2011-03-05Add configuration parameter to limit the amount of memory used forSimon Howard
2011-03-05Behave correctly when we run out of memory.Simon Howard
2011-03-02Fixed automap background color, size of plrkilledmsg buffer, a bug whichJames Haley
2011-02-28Rework sound chunk allocation to use native malloc() instead of the zoneSimon Howard
2011-02-26Fix for problem of not changing to new Sigil type properly whenJames Haley
2011-02-26P_GiveBody seems to need a P_SubstNullMobj, otherwise a crash occurs inJames Haley
2011-02-25Found the last difference causing the IWAD to desync - playersJames Haley
2011-02-24Continuing verification of all P_Random calls has lead to several fixesJames Haley
2011-02-23Removed all dead code containing P_Random calls to avoid false hits inJames Haley
2011-02-20Add'l commenting, removed gamemap == 8 hack left over from Doom 1 whichJames Haley
2011-02-20Fix to the order of the chat macros.James Haley
2011-02-20Removed ability to disable messages, and replaced with configurationJames Haley
2011-02-14Made note of vanilla Sigil damage thrust bug, and repaired two issuesJames Haley
2011-02-14Fix to HUlib_drawYellowText (more Hex-Rays code-skipping shenanigans),James Haley
2011-02-13Added note about authentic typo copied from the binary in p_dialog.James Haley
2011-02-13Stop Macil's planes from falling :)James Haley
2011-02-12Fix a warning in m_argv.c (ATTN fraggle).James Haley
2011-02-12Merge from raven-branch. FEATURE_MULTIPLAYER has been disabledSimon Howard
2011-02-12Merge from trunk.Simon Howard
2011-02-12Bug fix for save/load/name your character menus, and some tweaks to theJames Haley
2011-02-12Savegame code complete, hubs functional. Chocolate Strife is playable!James Haley
2011-02-11Don't crash in D_IntroBackground when using -nograph.James Haley
2011-02-11Finished routines in m_saves.c. Added M_CreateSaveDirs to makeJames Haley
2011-02-10Restarted work on hub save code. Brought in multiple filepath handlingJames Haley
2011-02-07Added graphical intro loading screen, and -nograph parameter whichJames Haley
2011-02-06Numerous fixes/adjustments: removed bodyque, restored "is turbo" (foundJames Haley
2011-02-05Documented most of the questflags. Misc fixes: Removed "is turbo!"James Haley
2011-02-05Finished second passes through p_map and p_maputl - modules are largelyJames Haley
2011-02-04Finished second sweep of p_inter.c for missed code and bugs. SignificantJames Haley
2011-02-04Finished second pass through p_mobj.c - module should now be finalizedJames Haley
2011-02-03Implemented "blockingline" variable so that missiles can triggerJames Haley
2011-02-03Verified various changes in a second sweep through IDA. Fixes:James Haley
2011-01-30Add win_opendir.c module for MSVC++ builds which contains public domainJames Haley
2011-01-13In configuration files, use the scan code for right shift, not leftSimon Howard
2011-01-12Fix menu navigation when using joystick / joypad (thanks AlexXav).Simon Howard
2011-01-02Turn off dynamic window resizing feature on OS X, as it adds an uglySimon Howard
2010-12-28Make demo loop handling of DEMO4 case depend on the executable versionSimon Howard
2010-12-25Remove the -wart parameter (thanks Sander van Dijk).Simon Howard
2010-12-25Remove the 32 character limit on the lengths of filenames specified toSimon Howard
2010-12-18Add a M_CheckParmWithArgs function, that behaves like M_CheckParm butSimon Howard
2010-12-14Add missing windows.h #include for Windows build (thanks Blondie andSimon Howard
2010-12-14Check that an address is provided to the -query command line optionSimon Howard
2010-12-11Fix problem with -autojoin apparently caused by merge error.Simon Howard
2010-12-11Bind new screen_bpp variable to configuration file.Simon Howard
2010-12-11Rearrange single player init to always use net_gamesettings_t structure.Simon Howard
2010-12-10Fix memory leak when dynamically resizing window in true color videoSimon Howard
2010-12-10Merge from trunk.Simon Howard
2010-12-10Fix crash introduced by merge.Simon Howard
2010-12-10Merge from trunk. This is slightly out of date as I did the mergeSimon Howard
2010-12-10Fix build problem (thanks Proteh).Simon Howard