Age | Commit message (Collapse) | Author |
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and use common versions.
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table). Split RNG code out of heretic/m_misc.c to a separate m_random.c.
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Subversion-revision: 1256
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V_ScreenShot to take a format string describing the format of the
filename for the screen shot file.
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Subversion-revision: 1255
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Subversion-revision: 1254
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Subversion-revision: 1249
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V_UseBuffer where necessary.
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Subversion-revision: 1248
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Subversion-revision: 1247
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that to be temporarily changed. Make V_DrawBlock always draw to the
screen.
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Subversion-revision: 1246
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i_video.c code. Make V_CopyRect always blit to the screen.
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Subversion-revision: 1245
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Subversion-revision: 1244
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conversion macros; use the ones from the common code.
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Subversion-revision: 1242
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Subversion-revision: 1241
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Replace "shareware" variable with gamemode, as in doom code. Merge angle
definitions into common code.
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Subversion-revision: 1240
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Subversion-revision: 1239
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Subversion-revision: 1238
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Subversion-revision: 1237
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soundst.h to s_sound.h to fit. Reformat sounds.c files to declare sounds
through macros and harmonise on the common sfxinfo_t. Fix up Heretic
sound code to use common sound API.
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Subversion-revision: 1236
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Subversion-revision: 1235
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out as cache together.
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Subversion-revision: 1230
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Subversion-revision: 1223
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to be bound in a distributed fashion around the program. Remove
dependency of m_config.c on doom/.
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with various netgame constants.
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Subversion-revision: 1218
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Subversion-revision: 1217
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API for scheduling functions to call on quit.
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Subversion-revision: 1216
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Subversion-revision: 1215
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Subversion-revision: 1214
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Subversion-revision: 1213
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old low-level sound API as a thin wrapper around the module system.
Decouple the low-level code from the high-level code.
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Subversion-revision: 1212
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common->doom header dependencies.
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Subversion-revision: 1211
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common code and remove dependencies on deh_main.h.
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Subversion-revision: 1210
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Subversion-revision: 1209
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Subversion-revision: 1207
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of v_video.h on Doom rendering code.
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Subversion-revision: 1206
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Subversion-revision: 1205
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