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AgeCommit message (Expand)Author
2005-10-24Allow the game version to emulate to be specified from the command lineSimon Howard
2005-10-23Drastically refactor the WAD merging code. Allow multiple replacementsSimon Howard
2005-10-23Reproduce the behavior when playing a sound at a sample rate whichSimon Howard
2005-10-17DEH_CheckCommandLine -> DEH_Init, for consistency with other InitSimon Howard
2005-10-17Add a "loading" message for each dehacked patch we load, to be orthogonalSimon Howard
2005-10-17Fix "Monsters Infight"Simon Howard
2005-10-17Add note that the "Monsters Infight" setting is not supported.Simon Howard
2005-10-17Ignore comments in dehacked files.Simon Howard
2005-10-17Dehacked Misc support: Controls for the armor and armor class set whenSimon Howard
2005-10-17Dehacked Misc support: Max soulsphere, Soulsphere+Megasphere health bonusSimon Howard
2005-10-17Add dehacked "Misc" implementations for max armor+health, blue+greenSimon Howard
2005-10-17Start of Dehacked 'Misc' section support. Initial Health+Bullets,Simon Howard
2005-10-17Guard against multiple video shutdowns better. Fix crash due to improperSimon Howard
2005-10-16Fix the '-cdrom' command-line option.Simon Howard
2005-10-16Set the default number of channels to a more sensible 8Simon Howard
2005-10-16Global "configdir" variable with directory to store config files in.Simon Howard
2005-10-15Fix pink icon on startupSimon Howard
2005-10-15Add warning message for WADs with FF_START or SS_START in, suggestingSimon Howard
2005-10-15Print startup banners which have been modified by dehacked.Simon Howard
2005-10-15Fix MIDI music not pausing when using SDL_mixer's native MIDI playback.Simon Howard
2005-10-15Map mouse buttons correctly.Simon Howard
2005-10-15Check the return code from SDL_LockSurface to ensure a surface has beenSimon Howard
2005-10-13Fix Doom 1 skiesSimon Howard
2005-10-13Fix logic for lost soul bounceSimon Howard
2005-10-12doomfeatures.h to allow certain features to be disabled in the buildSimon Howard
2005-10-09Fix DEH_Warning callSimon Howard
2005-10-09Include libtextscreen include in the right place, include deh_main.hSimon Howard
2005-10-09Handle blinking text in ENDOOM lumps properly.Simon Howard
2005-10-09Check the header of dehacked files and make sure we only load validSimon Howard
2005-10-09Fix banner string for ultimate doomSimon Howard
2005-10-09Improved sprite mergingSimon Howard
2005-10-09Detect registered DOOM banner in dehacked patchesSimon Howard
2005-10-08Allow dehacked substitutions on sprite namesSimon Howard
2005-10-08Change dehacked startup messageSimon Howard
2005-10-08Proper dehacked error/warning framework. Catch a load more errors.Simon Howard
2005-10-08Dehacked "Sound" section supportSimon Howard
2005-10-08Add the ability to specify unsupported fieldsSimon Howard
2005-10-08Shut up compiler warningSimon Howard
2005-10-08Allow dehacked patches to override the name of the game via theSimon Howard
2005-10-08Print startup message to stdout, not stderrSimon Howard
2005-10-08WAD merging codeSimon Howard
2005-10-08Store the cache as part of the lumpinfo_t struct. Add W_AddFile prototypeSimon Howard
2005-10-06Must use the right no clipping cheat for the right game.Simon Howard
2005-10-06Allow changing the background flats in finale text screens via dehackedSimon Howard
2005-10-04Dehacked "Misc" section parser (currently a dummy)Simon Howard
2005-10-04Parse dehacked "Ammo" sections properlySimon Howard
2005-10-04Rewrite cheats code. Add dehacked cheat replacement.Simon Howard
2005-10-04Move call to dehacked entrypoint to stop crashesSimon Howard
2005-10-03Dehacked text substitutionsSimon Howard
2005-10-03Weapons mapping codeSimon Howard