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AgeCommit message (Expand)Author
2009-09-13Change intro/introa fix to be more accurate: Doom uses d_intro, butSimon Howard
2009-09-12Remove separate volume calculations for non-feedback (separate operator)Simon Howard
2009-09-12Vanilla Doom plays d_introa, not d_intro.Simon Howard
2009-09-12Discard an existing voice when no voices are available (based onSimon Howard
2009-09-11Implement the fine tuning field, based on research.Simon Howard
2009-09-10Merge from trunk.Simon Howard
2009-09-08Set the correct instrument voice, instead of using the first voice forSimon Howard
2009-09-08Program two voices for double voice instruments.Simon Howard
2009-09-07Implement pitch bend.Simon Howard
2009-09-06Fixes for MSVC compile (thanks entryway).Simon Howard
2009-09-01Loop songs (when appropriate)Simon Howard
2009-08-31Perform volume mapping on note and channel volumes before multiplyingSimon Howard
2009-08-31Dont program an instrument if it is already set.Simon Howard
2009-08-31Set the volume on both operators for instruments that use non-modulatingSimon Howard
2009-08-31Make channel volume work.Simon Howard
2009-08-30Use fixed note on instruments with the fixed note flag set.Simon Howard
2009-08-30Use milliseconds rather than microseconds, to avoid integer overflow.Simon Howard
2009-08-30Make I_OPL_StopSong work.Simon Howard
2009-08-30Use the pedal speed value for the volume. This sounds better, but it'sSimon Howard
2009-08-30Set the right instrument for percussion notes.Simon Howard
2009-08-30Initial, broken, volume level setting.Simon Howard
2009-08-30Initial/basic MIDI track playback.Simon Howard
2009-08-30Make some noise.Simon Howard
2009-08-29MIDI_OpenFile -> MIDI_LoadFile.Simon Howard
2009-08-29Use OPL_Delay to wait 1ms for timer to expire when doing OPL detect.Simon Howard
2009-08-29Load MIDI file.Simon Howard
2009-08-29Rename MIDI_OpenFile to MIDI_LoadFile, remove unneeded structureSimon Howard
2009-07-20Save and display the loading disk icon as a fixed 16x16 square, from anSimon Howard
2009-07-13Add stdio.h include to fix MSVC build (thanks Kaiser)Simon Howard
2009-07-13Merge from trunk.Simon Howard
2009-07-12Fix compile with libsamplerate.Simon Howard
2009-07-12On Windows CE, use the Windows API to find the amount of availableSimon Howard
2009-06-16Automatically allocate a smaller zone size if it was not possible toSimon Howard
2009-06-13Don't post zero key events.Simon Howard
2009-06-12On Windows CE systems without a keyboard, patch the default settings toSimon Howard
2009-06-12Always grab input on Windows CE.Simon Howard
2009-06-11Include libc_wince.a in chocolate-server build.Simon Howard
2009-06-11Grab the input in setup when reading a new key binding, so that WindowsSimon Howard
2009-06-10Add key bindings for pause, message refresh.Simon Howard
2009-06-08Use SDL's getenv/putenv implementation, and populate at startup.Simon Howard
2009-06-07Use CreateFileW instead of OpenFile (doesn't exist on Windows CE)Simon Howard
2009-06-07Use home dir to store configuration and savegames under Windows CE.Simon Howard
2009-06-07Make auto-adjust code switch to windowed mode if no fullscreen modes areSimon Howard
2009-06-07Don't try to use the SDL DirectX driver under Windows CE.Simon Howard
2009-06-07Remove call to setbuf.Simon Howard
2009-06-07Add IWAD search dirs for Windows CE.Simon Howard
2009-06-07Exit with an error on failure to allocate zone memory.Simon Howard
2009-06-07Use MessageBoxW instead of MessageBox (doesn't exist on Windows CE)Simon Howard
2009-06-07Detect Windows CE target and build/include libc_wince files asSimon Howard
2009-06-07Include libc_wince.h when on Windows CE.Simon Howard