index
:
chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2005-10-09
Fix banner string for ultimate doom
Simon Howard
2005-10-09
Improved sprite merging
Simon Howard
2005-10-09
Detect registered DOOM banner in dehacked patches
Simon Howard
2005-10-08
Allow dehacked substitutions on sprite names
Simon Howard
2005-10-08
Change dehacked startup message
Simon Howard
2005-10-08
Proper dehacked error/warning framework. Catch a load more errors.
Simon Howard
2005-10-08
Dehacked "Sound" section support
Simon Howard
2005-10-08
Add the ability to specify unsupported fields
Simon Howard
2005-10-08
Shut up compiler warning
Simon Howard
2005-10-08
Allow dehacked patches to override the name of the game via the
Simon Howard
2005-10-08
Print startup message to stdout, not stderr
Simon Howard
2005-10-08
WAD merging code
Simon Howard
2005-10-08
Store the cache as part of the lumpinfo_t struct. Add W_AddFile prototype
Simon Howard
2005-10-06
Must use the right no clipping cheat for the right game.
Simon Howard
2005-10-06
Allow changing the background flats in finale text screens via dehacked
Simon Howard
2005-10-04
Dehacked "Misc" section parser (currently a dummy)
Simon Howard
2005-10-04
Parse dehacked "Ammo" sections properly
Simon Howard
2005-10-04
Rewrite cheats code. Add dehacked cheat replacement.
Simon Howard
2005-10-04
Move call to dehacked entrypoint to stop crashes
Simon Howard
2005-10-03
Dehacked text substitutions
Simon Howard
2005-10-03
Weapons mapping code
Simon Howard
2005-10-03
Replace end of section functions with NULLs as they arent currently being
Simon Howard
2005-10-03
Add a weaponinfo_t mapping
Simon Howard
2005-10-03
Add mapping code to map out structures and switch thing/frame code to use
Simon Howard
2005-10-03
Frame numbers are indexed from 0
Simon Howard
2005-10-02
The beginnings of dehacked support
Simon Howard
2005-10-02
Guard against music lumps containing non-MUS data, document in bugs list
Simon Howard
2005-10-02
Fix Final Doom automap level name display
Simon Howard
2005-10-02
Fixes for Final Doom
Simon Howard
2005-10-02
Fix the length of time that ENDOOM is displayed for
Simon Howard
2005-10-02
ENDOOM support using text mode emulation
Simon Howard
2005-10-02
Make sure loading disk is only shown if the display is initialised
Simon Howard
2005-10-01
automake doesn't recognise .rc files unless there is a rule like this in
Simon Howard
2005-09-27
Always use SDL_Flip to update the screen. Fixes problems in Windows when
Simon Howard
2005-09-27
Fix .rc -> .o rule
Simon Howard
2005-09-27
Add chocolate_doom_icon.c to CVS. This is kind of bad but saves having
Simon Howard
2005-09-27
Don't write converted output file unless everything went through
Simon Howard
2005-09-26
Fix melting crap on startup - oops
Simon Howard
2005-09-25
Fix disk icon appearing before palette is set (pink disk!)
Simon Howard
2005-09-24
Remove leftover debug code
Simon Howard
2005-09-24
Enforce sane screenmultiply values
Simon Howard
2005-09-24
Fix "loading" icon for all video modes
Simon Howard
2005-09-24
Commit uac_dead fix
Simon Howard
2005-09-24
Add application icon to running program
Simon Howard
2005-09-22
64-bit fixes
Simon Howard
2005-09-22
Remove external statistics driver support (-statcopy):
Simon Howard
2005-09-22
Use a new PU_FREE tag to mark free blocks, rather than the 'user' field
Simon Howard
2005-09-20
Generate chocolate-doom-res.rc with version and product info
Simon Howard
2005-09-20
Conditionally build the resource file, dependent on whether windres exists
Simon Howard
2005-09-20
Include icon in exe, rather than the default icon. Thanks to Joe Kennedy
Simon Howard
[next]