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AgeCommit message (Expand)Author
2011-09-05Place Hexen savegames in configdir/savegames/hexen.wad/ rather thanSimon Howard
2011-09-05Store Heretic savegames in the configuration directory, as with DoomSimon Howard
2011-09-05Refactor savegamedir calculation code to work the same as trunk.Simon Howard
2011-06-14Add missing include so that the OS X error window is displayed.Simon Howard
2011-06-13Merge from trunk.Simon Howard
2011-06-13Link chocolate-setup against SDL_mixer to fix compile on Mac OS X.Simon Howard
2011-05-17Detect chex.deh if it is in the same directory as the IWAD file.Simon Howard
2011-05-14Fix display of ENDOOM screen.Simon Howard
2011-05-14Fix install of screensaver desktop file.Simon Howard
2011-05-14Add freedesktop.org desktop files for chocolate-doom, chocolate-setupSimon Howard
2011-05-14Convert build system to using the PROGRAM_PREFIX system used onSimon Howard
2011-05-08Shut up compiler warnings.Simon Howard
2011-04-24Infer -server when -privateserver is specified (thanks Porsche Monty).Simon Howard
2011-04-18Add test hack for simulating Porsche Monty's scanline emulation (seeSimon Howard
2011-04-17Fix libtextscreen window hotkeys to work when shift is held down /Simon Howard
2011-03-30On OS X, display a dialog box when exiting with I_Error, like onSimon Howard
2011-03-28Emulate bug with IDMUS cheat when emulating v1.9 (thanks AlexandreSimon Howard
2011-03-28Fix OPL MIDI playback when using an empty .mus / .mid file (thanksSimon Howard
2011-03-28Allow .lmp files to be loaded (and demo files to be played back) thatSimon Howard
2011-03-28Fix weapon cycling from the shotgun to the chaingun in Doom 1 (thanksSimon Howard
2011-03-09Add null sector dereference emulation code from Prboom+, to fix desyncSimon Howard
2011-03-09Add support for the alternate version of the Final Doom executable thatSimon Howard
2011-03-06Merge from trunk.Simon Howard
2011-03-06Discard very short sound effects and strip lead-in / lead-out samplesSimon Howard
2011-02-28Bind screen_bpp variable in setup tool.Simon Howard
2011-02-24Load response files from main() before calling D_DoomMain, so that allSimon Howard
2011-02-20Looks like a merge error - oops.Simon Howard
2011-02-14Increase buffer size to 32 to fix overflow (thanks Quasar).Simon Howard
2011-02-12Merge from trunk.Simon Howard
2011-01-13In configuration files, use the scan code for right shift, not leftSimon Howard
2011-01-12Fix menu navigation when using joystick / joypad (thanks AlexXav).Simon Howard
2011-01-02Turn off dynamic window resizing feature on OS X, as it adds an uglySimon Howard
2010-12-28Make demo loop handling of DEMO4 case depend on the executable versionSimon Howard
2010-12-25Remove the -wart parameter (thanks Sander van Dijk).Simon Howard
2010-12-25Remove the 32 character limit on the lengths of filenames specified toSimon Howard
2010-12-18Add a M_CheckParmWithArgs function, that behaves like M_CheckParm butSimon Howard
2010-12-14Add missing windows.h #include for Windows build (thanks Blondie andSimon Howard
2010-12-14Check that an address is provided to the -query command line optionSimon Howard
2010-12-11Fix problem with -autojoin apparently caused by merge error.Simon Howard
2010-12-11Bind new screen_bpp variable to configuration file.Simon Howard
2010-12-11Rearrange single player init to always use net_gamesettings_t structure.Simon Howard
2010-12-10Fix memory leak when dynamically resizing window in true color videoSimon Howard
2010-12-10Merge from trunk.Simon Howard
2010-12-10Fix crash introduced by merge.Simon Howard
2010-12-10Merge from trunk. This is slightly out of date as I did the mergeSimon Howard
2010-12-10Fix build problem (thanks Proteh).Simon Howard
2010-12-10Remove "Error:" from the message displayed by I_Error, to match Vanilla.Simon Howard
2010-12-10Specify master server port explicitly, so that server registration worksSimon Howard
2010-12-07Assign the oldest client to be the controller, not the first found inSimon Howard
2010-12-06Fix -solo-net to actually behave the same as other ports.Simon Howard