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AgeCommit message (Expand)Author
2007-03-16Add back shiftxform table so that the shift key works in multiplayerSimon Howard
2007-03-16Add config file option to enable/disable native keyboard bindings.Simon Howard
2007-03-15Change MD5 code to use the standard types used elsewhere in the program.Simon Howard
2007-03-15Use SDL for endianness byte swapping. m_swap.c removed; m_swap.h renamedSimon Howard
2007-03-14Use SDL's built-in audio conversion routines to convert sound effects toSimon Howard
2007-03-10Ignore the HOME environment variable on Windows - just behave likeSimon Howard
2007-03-10Lots of changes/additions:Russell Rice
2007-03-09Move the pcsound library to the top level, alongside textscreen.Simon Howard
2007-03-09Partially revert the last change. I'm going with a mixed approach forSimon Howard
2007-03-09Pay closer attention to keyboard mappings. In the menu code, distinguishSimon Howard
2007-03-07Update projectRussell Rice
2007-03-07Use native endianness for sound output, rather than always LSB. Add PCSimon Howard
2007-02-24Fix video_driver setting.Simon Howard
2007-02-23Add a configuration file value to allow the SDL video driver to beSimon Howard
2007-02-15Really fix the menu corruption bug.Simon Howard
2007-02-14Make I_Error call abort() instead of exit(), so that we can get aSimon Howard
2007-02-14Expand buffer length to fix bug on Windows with cycling character on theSimon Howard
2007-02-14Read sound length as a 32 bit field, not 16 bit. Fixes death sound inSimon Howard
2007-02-10Don't prepend a superfluous './' to the path when searching the currentSimon Howard
2007-02-07Revert previous change: throwing away the key state seems to be the DoomSimon Howard
2007-02-07Don't throw away keypress state when passing between levels - allowsSimon Howard
2007-02-01Search IWAD search directories when loading PWAD files.Simon Howard
2007-01-14Fix savegamedir directory generation.Simon Howard
2007-01-14Change interpretation of DOOMWADDIR to the classic behavior: a singleSimon Howard
2007-01-08More helpful SDL_mixer error messages.Simon Howard
2007-01-07Display a message on the console with details when WAD/DEH checksums doSimon Howard
2007-01-06Set svn:ignore properties on directories.Simon Howard
2007-01-06Hide the mouse cursor using SDL_SetCursor to a blank cursor, notSimon Howard
2007-01-06temp -> tempdirRussell Rice
2007-01-06Choose the locations for temporary files more intelligently.Simon Howard
2007-01-05Add quit prompt message missing in the Doom source release.Simon Howard
2007-01-05Move response file code to m_argv.cSimon Howard
2006-12-26On OSX, make MIDI music disabled by default. There are problems with theSimon Howard
2006-12-24Javadoc-style self-documenting system for command line options.Simon Howard
2006-12-24Include "SDL.h", not <SDL.h>, as per http://www.libsdl.org/faq.phpSimon Howard
2006-12-23Add '-findiwads' command line hack so that the setup program can findSimon Howard
2006-12-22Add definitions for PATH and directory separators.Simon Howard
2006-12-22Switch from stdint.h to inttypes.h (which includes stdint.h). OldSimon Howard
2006-12-22Shut up compiler warnings.Simon Howard
2006-12-21Add registry key for Doom 95 shareware version.Simon Howard
2006-12-21Split off IWAD-related code into separate d_iwad.c. On Windows, searchSimon Howard
2006-12-18Add missing copyright statement, comments.Simon Howard
2006-12-18x3, x4 aspect ratio corrected scale functions.Simon Howard
2006-12-16Allow -warp 1 to warp to E1M1, -warp 2 -> E2M1, etc. when playing DoomSimon Howard
2006-12-16Fix value in autoadjust message.Simon Howard
2006-12-16Add icon for setup tool.Simon Howard
2006-12-16"\0" -> NULLSimon Howard
2006-12-15Fix episode 3 bunny end screen (oops!!!!)Simon Howard
2006-12-15Split off scaling code into i_scale.c. Add aspect ratio correctionSimon Howard
2006-12-08Make trig tables const.Simon Howard