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2008-01-20Fix loading disk icon. Add back -1, -2, -3 command line options forSimon Howard
scale. Only allow 320x200, 640x400 special case for aspect ratio correct when running fullscreen. Clean up "nearest mode" autoadjustment. Fix crash with autoadjust when running windowed. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1007
2008-01-20Add -width, -height command line parameters for specifying the screenSimon Howard
mode. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1006
2008-01-20Refactor the video mode configuration system.Simon Howard
The previous system was built around the program choosing a screen mode from the user's settings, this is based around choosing settings from the specified screen mode. As such, the old screenmultiply config variable is now gone. Also, aspect ratio correction is now on by default. Add new aspect ratio correction functions for horizontal squashing (as a complement to the existing vertical stretching). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1005
2008-01-16Added MSVC9 (2k8 Express) Project File; The client builds but -setup andGhostlyDeath
-server just need to have files excluded/included from the project Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1000
2008-01-10Use the same spechits magic value that PrBoom-plus uses (thanksSimon Howard
Lemonzest). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 997
2007-12-18Don't center the mouse on startup if the mouse is disabled (thanksSimon Howard
Siggi) Reset the palette when the window is restored to clear any screen corruption (thanks Catoptromancy) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 994
2007-12-14Don't grab the mouse if the mouse is disabled by -nomouse or throughSimon Howard
use_mouse in the configuration file (thanks MikeRS). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 990
2007-12-14Include doomfeatures.h in deh_misc.h so that FEATURE_DEHACKED is checkedSimon Howard
properly. Fixes STRAIN desyncs with BFG Cells/Shot not set properly. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 988
2007-12-13Add missing argument to the extraconfig command line parameter.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 986
2007-12-13Add @vanilla tag for Vanilla doom command line options. Add missingSimon Howard
documentation for -nosound, -nomusic, -nosfx. Fix up some bugs with the docgen wikitext output and allow control over output of Vanilla options. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 984
2007-10-18Reorder actionf_t union members to fix warnings in info.c.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 979
2007-10-18Shut up signed / unsigned comparison warnings.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 978
2007-10-18#define snprintf, vsnprintf to _snprintf, _vsnprintf in MSVC.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 977
2007-10-18Fix for strcasecmp in MSVC; #define to stricmp. Outside MSVC, useSimon Howard
strings.h. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 975
2007-09-15Fix desyncs caused by previous change to A_Explode.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 974
2007-09-15Check for playeringame overflow when spawning a new player (forSimon Howard
compatibility with vex6d.wad / bug_wald.lmp) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 973
2007-09-15Add intercepts overrun emulation from PrBoom-plus.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 972
2007-09-14Add P_SubstNullMobj, substitute NULL mobjs for a dummy mobj whereSimon Howard
mo->target is not checked for NULL. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 971
2007-09-03Up the default sample rate to 44100.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 968
2007-09-03Fix crash when playing long sounds (like DSBOSSIT)Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 967
2007-09-02Don't make novert affect the joystick as well (thanks Janizdreg)Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 963
2007-08-31Make SHORT and LONG macros return signed values; this is the behaviourSimon Howard
of the versions in the original source and some code depends on it. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 962
2007-08-31Use short for texpatch_t .originx, .originy: fixes problem caused bySimon Howard
sign conversion in the endianness code. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 961
2007-08-31Use gcc packed attribute for all structures read/written to disk. ThisSimon Howard
fixes architectures where structure fields are aligned differently to optimise reads, causing the game to crash. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 960
2007-08-27Fix bug where the automap always follows player 1 in multiplayer modeSimon Howard
(thanks Janizdreg!) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 959
2007-08-24Initialise tracksize variable before mus2mid conversion, otherwise it isSimon Howard
not reset the next time we convert a mid Subversion-branch: /trunk/chocolate-doom Subversion-revision: 958
2007-08-19Use __APPLE__ instead of __MACOSX__.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 957
2007-08-09Remove debugging message.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 956
2007-08-09Don't crash when all players have quit.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 955
2007-08-09Disconnect any remaining drones when the last real player quits.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 954
2007-08-08Remove M_FileExists check for steam directories and add them as possibleSimon Howard
search paths anyway. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 953
2007-08-08Add the default DEICE install directories to the IWAD search path onSimon Howard
Windows. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 952
2007-08-08Match steam IWAD directory order to IWAD search order.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 951
2007-08-08Move SCREENHEIGHT_4_3 to doomdef.h; remove some unused constants.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 950
2007-08-08Make M_FileExists work on directories.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 949
2007-08-08Add temporary debugging messages for Steam support.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 948
2007-08-08Don't assume Steam InstallPath ends in a \Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 947
2007-08-07All of the steam IWADs are in \base subdirectories.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 946
2007-08-07Autodetect IWADs installed by Steam.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 945
2007-08-06Remove duplicate FileExists function.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 944
2007-08-03Fix 'pop' at the end of sound effects caused by an audio conversion bug.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 943
2007-07-30Set timedemo start time when demo playback begins, not when the levelSimon Howard
begins. Using the level start time causes problems when timing multi-level demos. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 942
2007-07-30Make the z_native "out of memory" error message match the normal z_zoneSimon Howard
one. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 941
2007-07-30Fix bug in z_native linked list logic. Clear out all PU_CACHE blocksSimon Howard
when out of memory. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 940
2007-07-08Make the numeric keypad behave like Vanilla does.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 935
2007-07-08Add -netdemo for playing back netgame demos that only have a singleSimon Howard
player. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 934
2007-07-07Make drones quit when disconnected from the server.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 933
2007-07-07Don't grab the mouse if a drone player (no input, so it isn't needed).Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 932
2007-06-30Don't crash if there is a multiplayer demo in the demo loop.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 928
2007-06-27Interpret skill level setting as a signed integer, to allow -skill 0.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 927