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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Author
2008-09-23
Add heretic key controls to config file list. Add key binding code to
Simon Howard
2008-09-21
Don't play DEMO4 if gameversion is emulating chex.exe - it only plays
Simon Howard
2008-09-20
Use common event queue code.
Simon Howard
2008-09-20
Harmonise heretic code on TICRATE and use definition in i_timer.h.
Simon Howard
2008-09-20
Remove definitions from heretic/doomdef.h and use common headers. Merge
Simon Howard
2008-09-20
Remove heretic duplicate versions of M_AddToBox, M_ClearBox, SlopeDiv
Simon Howard
2008-09-20
Remove NeXT/WATCOMC ifdef blocks.
Simon Howard
2008-09-20
Remove ifdef blocks from heretic/r_draw.c.
Simon Howard
2008-09-20
Add chocolate-heretic, chocolate-hexen build targets.
Simon Howard
2008-09-20
Move m_random.[ch] to doom/ (as Hexen uses a different random number
Simon Howard
2008-09-20
Remove bits from heretic/m_misc.c that are in common; change
Simon Howard
2008-09-20
Remove now-unused screen number definitions.
Simon Howard
2008-09-20
Replace heretic "screen" variable with I_VideoBuffer.
Simon Howard
2008-09-20
Merge heretic/v_video.c to common code.
Simon Howard
2008-09-20
Remove screens[] and all remaining use of it.
Simon Howard
2008-09-20
Clean up string munging for selecting PCX filename.
Simon Howard
2008-09-20
Replace all use of screens[0] by I_VideoBuffer.
Simon Howard
2008-09-20
Remove screen parameter from V_DrawPatch functions; update code to use
Simon Howard
2008-09-20
Minor v_video.h cleanups.
Simon Howard
2008-09-20
Add a dest_buffer pointer for the v_video code, and V_UseBuffer to allow
Simon Howard
2008-09-20
Add I_VideoBuffer variable for pointer to screen buffer used by
Simon Howard
2008-09-20
Make the wipe code use dynamically allocated transition screens.
Simon Howard
2008-09-20
Set processor affinity under non-Windows platforms using the POSIX API.
Simon Howard
2008-09-17
Remove heretic definitions for fixed math arithmetic and endianness
Simon Howard
2008-09-17
ANGLE_MAX -> ANG_MAX (oops)
Simon Howard
2008-09-17
Remove definitions from heretic/doomdef.h that are in common code.
Simon Howard
2008-09-17
Move finecosine variable into tables.c.
Simon Howard
2008-09-17
Move gameaction from d_event.h into doom/ code.
Simon Howard
2008-09-17
Remove Logitech Cyberman code.
Simon Howard
2008-09-17
Split sound code out of Heretic's i_ibm.c into s_sound.c. Rename
Simon Howard
2008-09-17
Silence compiler warning.
Simon Howard
2008-09-17
Convert MAXINT/MININT -> INT_MAX/INT_MIN in Heretic/Hexen code.
Simon Howard
2008-09-16
Clean up some warnings in the Hexen code.
Simon Howard
2008-09-14
Allocate sound chunks and their buffers together, so that they are freed
Simon Howard
2008-09-14
Remove i_sdlsound.c dependency on doom/
Simon Howard
2008-09-14
Silence some compiler warnings on heretic/hexen code.
Simon Howard
2008-09-14
Add -nocheat command line parameter to disable applying cheats from
Simon Howard
2008-09-11
Remove duplicate w_wad.c from hexen/ and DevMaps option.
Simon Howard
2008-09-11
Remove duplicate w_wad.c from heretic/.
Simon Howard
2008-09-11
Add missing i_sound.h include.
Simon Howard
2008-09-11
Refactor configuration file system to allow configuration file variables
Simon Howard
2008-09-11
Allow all Doom missions to use any Doom version.
Simon Howard
2008-09-10
Add missing d_mode.[ch].
Simon Howard
2008-09-10
Split out variables for controls into common m_controls.c.
Simon Howard
2008-09-10
Split off game mode/mission/version definitions into common code, along
Simon Howard
2008-09-09
Replace Hexen CD music API with SDL-based equivalent (as yet untested).
Simon Howard
2008-09-08
Remove i_system.c dependency on doom/ code and add a generic I_AtExit()
Simon Howard
2008-09-08
Fix disabled PC speaker sounds.
Simon Howard
2008-09-08
Remove unneeded doomstat.h include.
Simon Howard
2008-09-08
Move s_sound.[ch] to doom/
Simon Howard
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