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AgeCommit message (Expand)Author
2006-04-09Broadcast searches (currently broken)Simon Howard
2006-04-08Forgot to add net_query.c to Makefile.amSimon Howard
2006-04-06Debug code for tracking bandwidth usageSimon Howard
2006-04-06Add the ability to query the current state of servers, and '-query'Simon Howard
2006-04-06Save demos when quitting normally - it is no longer neccessary to pressSimon Howard
2006-04-06Use BACKUPTICS everywhere. Remove NET_TICCMD_QUEUE_SIZESimon Howard
2006-04-06Sanity check data received by the server. Send version string earlierSimon Howard
2006-04-01Don't add modules to the server context until after they have been Simon Howard
2006-03-31Remove reference to nonexistent i_main.hSimon Howard
2006-03-30Increase the default heap size to 16MB, and add a -mb parameter to allowSimon Howard
2006-03-30When all players leave a server, start accepting new connections again.Simon Howard
2006-03-30Add missing #includeSimon Howard
2006-03-30Split off timer code into separate i_timer.c file. Add d_dedicated.cSimon Howard
2006-03-30Dedicated server mode.Simon Howard
2006-03-30Remove hard-coded use of network modules from server code.Simon Howard
2006-03-27Fix divide by zero in 1427uv01.lmp caused by the use of int insteadSimon Howard
2006-03-25New feature to allow compiling without multiplayer supportSimon Howard
2006-03-25Improve Z_CheckHeap()Simon Howard
2006-03-25Fix builds with FEATURE_DEHACKED disabledSimon Howard
2006-03-25Run the menu at the correct speedSimon Howard
2006-03-24Adjust anti-CPU-hogging sleep times.Simon Howard
2006-03-24Add "native allocator" message to distinguish from z_zone.cSimon Howard
2006-03-24Call W_GenerateHashTable to generate the lumpname hashtable. Do Simon Howard
2006-03-24Ooops!Simon Howard
2006-03-24Generate a hash table for fast lump name lookups.Simon Howard
2006-03-24Add a second implementation of the zone memory system which just uses Simon Howard
2006-03-24Make memblock_t internal to z_zone.c. Adjust Z_ChangeTag #define toSimon Howard
2006-03-24Use "sizeof(line_t *)" not "4". Fixes 64-bit builds.Simon Howard
2006-03-23Remove "default sfx volume" message: this is confusing now, and isn'tSimon Howard
2006-03-23Fix sound rangeSimon Howard
2006-03-23Separate variables for config file volume levels and sound API internalSimon Howard
2006-03-19Smarter fullscreen setting adjustmentSimon Howard
2006-03-18Auto adjust settings when running fullscreen so that we run in a Simon Howard
2006-03-18Fix music startup/shutdownSimon Howard
2006-03-18Catch failures to initialise SDL_mixer properly, and fail gracefullySimon Howard
2006-03-18Add missing SDL.h include for i_main.c - fixes play under MacOS X!Simon Howard
2006-03-17Fix windres detectionSimon Howard
2006-03-16Better fix for the intermission screen crash. Don't call WI_End untilSimon Howard
2006-03-16Fix crasher when starting new levels, because the intermissions codeSimon Howard
2006-03-15fix DEH_UNSUPPORTED_MAPPING, add frame::codepointer as an unsupportedSimon Howard
2006-03-15Check for IWADs in the same order as Vanilla DoomSimon Howard
2006-03-11Shut up compiler warningsSimon Howard
2006-03-11Fix bug with corruption of long player names. Remove tab characters.Simon Howard
2006-03-10Add fullscreen "letterbox" mode for people without a functioning 320x200Simon Howard
2006-03-07If running with -timedemo, do not generate new ticcmds throughSimon Howard
2006-03-07Indicate when a message has been received from the server.Simon Howard
2006-03-07Store the reason when a connection is disconnected, and display a Simon Howard
2006-03-07Convert NET_CL_SafePuts to NET_SafePuts, and print rejection messagesSimon Howard
2006-03-07Generic console message mechanism. Inform all players when recordingSimon Howard
2006-03-06Give a server-side warning when recording low resolution demos.Simon Howard