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AgeCommit message (Expand)Author
2010-01-17Restore the original cursor when shutting down video code, this shouldSimon Howard
2010-01-14In Chex Quest, use the radiation suit colormap instead of the redSimon Howard
2010-01-12Place commercial level name strings consecutively in the same array, soSimon Howard
2009-12-28When recording low resolution (non-longtics) Vanilla demos, carrySimon Howard
2009-12-27Oops.Simon Howard
2009-12-27Allow DOOMWADDIR/DOOMWADPATH to contain the complete path to IWAD files,Simon Howard
2009-12-18Fix poor quality application icons seen when the game is running.Simon Howard
2009-12-18Update generated source files containing icon data.Simon Howard
2009-11-21Don't crash if key settings are set in a configuration file that are outSimon Howard
2009-11-19Rework the OS X MIDI disabling code, as SDL_mixer 1.2.11 fixes theSimon Howard
2009-10-26Initial hacks for compiling under SDL 1.3.Simon Howard
2009-10-17Fix error in last change.Simon Howard
2009-10-17Use M_StrToInt() when processing values passed with -spechit, so thatSimon Howard
2009-10-17Import donut overrun emulation code from PrBoom+ (Thanks entryway).Simon Howard
2009-10-10Don't crash when using the donut special type and the joining linedef isSimon Howard
2009-10-05Fix desync in ep1-0500.lmp on 64-bit (thanks exp(x)).Simon Howard
2009-10-01Oops.Simon Howard
2009-10-01Oops.Simon Howard
2009-09-30Change British English spellings to American English, for consistency.Simon Howard
2009-09-06Fixes for MSVC compile (thanks entryway).Simon Howard
2009-07-20Save and display the loading disk icon as a fixed 16x16 square, from anSimon Howard
2009-07-13Add stdio.h include to fix MSVC build (thanks Kaiser)Simon Howard
2009-07-12Fix compile with libsamplerate.Simon Howard
2009-07-12On Windows CE, use the Windows API to find the amount of availableSimon Howard
2009-06-16Automatically allocate a smaller zone size if it was not possible toSimon Howard
2009-06-13Don't post zero key events.Simon Howard
2009-06-12On Windows CE systems without a keyboard, patch the default settings toSimon Howard
2009-06-12Always grab input on Windows CE.Simon Howard
2009-06-11Include libc_wince.a in chocolate-server build.Simon Howard
2009-06-11Grab the input in setup when reading a new key binding, so that WindowsSimon Howard
2009-06-10Add key bindings for pause, message refresh.Simon Howard
2009-06-08Use SDL's getenv/putenv implementation, and populate at startup.Simon Howard
2009-06-07Use CreateFileW instead of OpenFile (doesn't exist on Windows CE)Simon Howard
2009-06-07Use home dir to store configuration and savegames under Windows CE.Simon Howard
2009-06-07Make auto-adjust code switch to windowed mode if no fullscreen modes areSimon Howard
2009-06-07Don't try to use the SDL DirectX driver under Windows CE.Simon Howard
2009-06-07Remove call to setbuf.Simon Howard
2009-06-07Add IWAD search dirs for Windows CE.Simon Howard
2009-06-07Exit with an error on failure to allocate zone memory.Simon Howard
2009-06-07Use MessageBoxW instead of MessageBox (doesn't exist on Windows CE)Simon Howard
2009-06-07Detect Windows CE target and build/include libc_wince files asSimon Howard
2009-06-07Include libc_wince.h when on Windows CE.Simon Howard
2009-06-07Add CPU affinity function for Windows CE.Simon Howard
2009-06-07Fix compile with FEATURE_MULTIPLAYER disabled.Simon Howard
2009-06-07Fix compile with FEATURE_SOUND disabled.Simon Howard
2009-06-06Don't check for Steam/CD installer versions on Windows CE.Simon Howard
2009-06-05Add key binding variables for automap and weapon keys.Simon Howard
2009-06-03Use key for confirming menu messages, not typed char.Simon Howard
2009-06-03Add config file variables to increase/decrease screen size.Simon Howard
2009-06-03Fix shortcut keys for menu items.Simon Howard