Age | Commit message (Expand) | Author |
2010-02-08 | Only call InitializeSections() when a dehacked patch is actually loaded. | Simon Howard |
2010-02-08 | Add HHE 1.0 header signature to list of accepted signatures. | Simon Howard |
2010-02-08 | Add case-insensitive version of strstr(), and use this instead of | Simon Howard |
2010-02-07 | When initializing to load an HHE patch, patch the states[] table to be | Simon Howard |
2010-02-07 | Initial code for HHE patch support. | Simon Howard |
2010-02-07 | Move sound structure and ammo definitions into headers. Add #ifndef | Simon Howard |
2010-02-07 | Refactor dehacked structure mapping code to support string fields in | Simon Howard |
2010-02-07 | Oops. | Simon Howard |
2010-02-07 | Add back unused phoenix rod object, frames, and dummy action pointer. | Simon Howard |
2010-02-06 | Fix Heretic/Hexen "noise" sound debug cheats. | Simon Howard |
2010-02-05 | Merge from trunk. | Simon Howard |
2010-02-02 | Move parts of dehacked code into top-level common code, to allow future | Simon Howard |
2010-01-31 | Change Windows resource file to use PACKAGE_COPYRIGHT and | Simon Howard |
2010-01-30 | Rename mus2mid functions to be consistent with coding standard. | Simon Howard |
2010-01-29 | When doing a MUS to MID conversion, allocate MIDI channels so that the | Simon Howard |
2010-01-29 | Fix indentation/style etc. in mus2mid.c. | Simon Howard |
2010-01-27 | Add tags files to svn:ignore properties. | Simon Howard |
2010-01-26 | Fix glass hack windows where a linedef is flagged as two sided but has | Simon Howard |
2010-01-17 | Restore the original cursor when shutting down video code, this should | Simon Howard |
2010-01-14 | In Chex Quest, use the radiation suit colormap instead of the red | Simon Howard |
2010-01-12 | Place commercial level name strings consecutively in the same array, so | Simon Howard |
2009-12-28 | When recording low resolution (non-longtics) Vanilla demos, carry | Simon Howard |
2009-12-27 | Oops. | Simon Howard |
2009-12-27 | Allow DOOMWADDIR/DOOMWADPATH to contain the complete path to IWAD files, | Simon Howard |
2009-12-18 | Fix poor quality application icons seen when the game is running. | Simon Howard |
2009-12-18 | Update generated source files containing icon data. | Simon Howard |
2009-11-21 | Make assembly name in setup-manifest.xml use PROGRAM_PREFIX. Remove | Simon Howard |
2009-11-21 | Auto-select SDL slice size based on sample rate. | Simon Howard |
2009-11-21 | Fix launch of game from setup tool. | Simon Howard |
2009-11-21 | Merge from trunk. | Simon Howard |
2009-11-21 | Don't crash if key settings are set in a configuration file that are out | Simon Howard |
2009-11-19 | Rework the OS X MIDI disabling code, as SDL_mixer 1.2.11 fixes the | Simon Howard |
2009-10-26 | Initial hacks for compiling under SDL 1.3. | Simon Howard |
2009-10-17 | Fix error in last change. | Simon Howard |
2009-10-17 | Use M_StrToInt() when processing values passed with -spechit, so that | Simon Howard |
2009-10-17 | Import donut overrun emulation code from PrBoom+ (Thanks entryway). | Simon Howard |
2009-10-16 | Remove CR characters from code. Minor formatting cleanups to | Simon Howard |
2009-10-16 | Fix compile under MSVC (thanks entryway). | Simon Howard |
2009-10-10 | Don't crash when using the donut special type and the joining linedef is | Simon Howard |
2009-10-05 | Fix desync in ep1-0500.lmp on 64-bit (thanks exp(x)). | Simon Howard |
2009-10-01 | Oops. | Simon Howard |
2009-10-01 | Oops. | Simon Howard |
2009-09-30 | Change British English spellings to American English, for consistency. | Simon Howard |
2009-09-06 | Fixes for MSVC compile (thanks entryway). | Simon Howard |
2009-07-20 | Save and display the loading disk icon as a fixed 16x16 square, from an | Simon Howard |
2009-07-13 | Add stdio.h include to fix MSVC build (thanks Kaiser) | Simon Howard |
2009-07-13 | Merge from trunk. | Simon Howard |
2009-07-13 | Add stdio.h include to fix MSVC build (thanks Kaiser) | Simon Howard |
2009-07-12 | Fix compile with libsamplerate. | Simon Howard |
2009-07-12 | On Windows CE, use the Windows API to find the amount of available | Simon Howard |