Age | Commit message (Expand) | Author |
2007-06-17 | Make the music code modular as well, although for the time being there | Simon Howard |
2007-06-17 | Split i_sound.c into i_sdlsound.c, i_sdlmusic.c, with generic "sound | Simon Howard |
2007-06-16 | Switch back to z_zone, not z_native (oops!) | Simon Howard |
2007-06-16 | Clean up sound code | Simon Howard |
2007-06-16 | Use divides instead of bitshifts, for clarity | Simon Howard |
2007-06-16 | Shut up strict aliasing warnings | Simon Howard |
2007-06-16 | Switch to djb2 hash function and shut up compiler warnings | Simon Howard |
2007-06-14 | Add configuration file variable to change the sound sample rate | Simon Howard |
2007-06-14 | Support up to 20 joystick buttons. Justification: most modern joysticks | Simon Howard |
2007-06-14 | Don't send joystick updates when the joystick is disabled. Shut up | Simon Howard |
2007-06-13 | Working joystick code. | Simon Howard |
2007-06-12 | Emulate overflows in P_FindNextHighestFloor. Thanks to entryway for this | Simon Howard |
2007-06-09 | Add *.exe to svn:ignore. | Simon Howard |
2007-06-01 | Display a meaningful message when trying to start with an invalid | Simon Howard |
2007-06-01 | Up the threshold for the always run hack to 20; it's conceivable that | Simon Howard |
2007-05-31 | Initial joystick support. | Simon Howard |
2007-05-24 | Fix ByteSwapBlock macro. | Simon Howard |
2007-05-24 | Use I_Sleep in i_system.c instead of SDL_Delay directly. | Simon Howard |
2007-05-20 | Fix crash when converting audio down to a lower sample rate. | Simon Howard |
2007-05-20 | Stop music on sound shutdown so music isn't left playing at the ENDOOM | Simon Howard |
2007-05-20 | Initialise sound before network setup to fix bug with sound effects not | Simon Howard |
2007-05-19 | Don't allow idclev in netgames. | Simon Howard |
2007-05-16 | Add FEATURE_SOUND. | Simon Howard |
2007-05-16 | Oops! | Simon Howard |
2007-05-16 | Rejig net_cl_new_sync and drone to be in d_net.c instead of | Simon Howard |
2007-05-09 | Fix ticdup. | Simon Howard |
2007-05-02 | Check in autoconf if python is installed; if not, don't run python | Simon Howard |
2007-04-16 | Fix crash: don't check for client resends after they have disconnected. | Simon Howard |
2007-03-26 | Search WAD search dirs when loading dehacked patches. | Simon Howard |
2007-03-16 | Add back shiftxform table so that the shift key works in multiplayer | Simon Howard |
2007-03-16 | Add config file option to enable/disable native keyboard bindings. | Simon Howard |
2007-03-15 | Change MD5 code to use the standard types used elsewhere in the program. | Simon Howard |
2007-03-15 | Use SDL for endianness byte swapping. m_swap.c removed; m_swap.h renamed | Simon Howard |
2007-03-14 | Use SDL's built-in audio conversion routines to convert sound effects to | Simon Howard |
2007-03-10 | Ignore the HOME environment variable on Windows - just behave like | Simon Howard |
2007-03-10 | Lots of changes/additions: | Russell Rice |
2007-03-09 | Move the pcsound library to the top level, alongside textscreen. | Simon Howard |
2007-03-09 | Partially revert the last change. I'm going with a mixed approach for | Simon Howard |
2007-03-09 | Pay closer attention to keyboard mappings. In the menu code, distinguish | Simon Howard |
2007-03-07 | Update project | Russell Rice |
2007-03-07 | Use native endianness for sound output, rather than always LSB. Add PC | Simon Howard |
2007-02-24 | Fix video_driver setting. | Simon Howard |
2007-02-23 | Add a configuration file value to allow the SDL video driver to be | Simon Howard |
2007-02-15 | Really fix the menu corruption bug. | Simon Howard |
2007-02-14 | Make I_Error call abort() instead of exit(), so that we can get a | Simon Howard |
2007-02-14 | Expand buffer length to fix bug on Windows with cycling character on the | Simon Howard |
2007-02-14 | Read sound length as a 32 bit field, not 16 bit. Fixes death sound in | Simon Howard |
2007-02-10 | Don't prepend a superfluous './' to the path when searching the current | Simon Howard |
2007-02-07 | Revert previous change: throwing away the key state seems to be the Doom | Simon Howard |
2007-02-07 | Don't throw away keypress state when passing between levels - allows | Simon Howard |