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AgeCommit message (Expand)Author
2006-12-15Fix episode 3 bunny end screen (oops!!!!)Simon Howard
2006-12-15Split off scaling code into i_scale.c. Add aspect ratio correctionSimon Howard
2006-12-08Make trig tables const.Simon Howard
2006-12-01Fixups to make compiles work under the Solaris/SPARC compiler. Thanks toSimon Howard
2006-11-27* removal of FEATURE_* defines from codeblocks projectRussell Rice
2006-11-25Use C99 types.Simon Howard
2006-11-25Remove FixedDiv2; use actual fixed point version of FixedDiv (wtf?)Simon Howard
2006-11-19Silence warnings in debug buildRussell Rice
2006-11-16Display lowres turning warning message client-side, not throughSimon Howard
2006-11-16Increase buffer size to fixes crashes due to buffer overruns.Simon Howard
2006-11-15Use booleans in place of ints where possible.Simon Howard
2006-11-15Fix endianness problem in mus2mid code (thanks denis)Simon Howard
2006-11-14Use getenv/putenv, not SDL_getenv/SDL_putenv.Simon Howard
2006-11-14Support running as a screensaver under X!Simon Howard
2006-11-10Fix for playing demos on PPC (actually, fix for loading single lumpSimon Howard
2006-11-10Add -gdi command line parameter as a shortcut for SDL_VIDEODRIVER=windibSimon Howard
2006-11-06Use DirectX by default on Windows.Simon Howard
2006-11-06Center the mouse on startup to prevent abrupt turns when launching aSimon Howard
2006-10-31Simulate overflowing the Doom frame table in dehacked patches (DOSSimon Howard
2006-10-28Explicitly support dehacked patches that overflow the ammo[] array withSimon Howard
2006-10-28Display a warning when setting dehacked fields that would overflowSimon Howard
2006-10-27Allow multiple dehacked patches to be specified with the -deh commandSimon Howard
2006-10-25Allow F10 to exit in testcontrols mode.Simon Howard
2006-10-25"Always run" trick should only be when joyb_speed >= 10. Use 29 as theSimon Howard
2006-10-25Don't print arguments read from response files - Vanilla Doom doesn't doSimon Howard
2006-10-24Shut up compiler warnings.Simon Howard
2006-10-24Detect failures to initialise textscreen library and bomb out with anSimon Howard
2006-10-23Add missing header.Simon Howard
2006-10-23Detect when keyboard variables are changed and convert back so that theSimon Howard
2006-10-23Move MakeDirectory function into m_misc.c. Move configdir related codeSimon Howard
2006-10-22Fix problem caused by use of 'long' type instead of 'int' type inSimon Howard
2006-10-22Remove d_french.h from autotools build.Simon Howard
2006-10-22Catch failure to initialise video when calling SDL_Init.Simon Howard
2006-10-18Shut up warnings in w_wad.c.Simon Howard
2006-10-18Timer functionssss, precious!Simon Howard
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
2006-10-14Refactor I_InitGraphics.Simon Howard
2006-10-14Disable the "loading from disk" icon on MacOS.Simon Howard
2006-10-14Display drone indicator on the netgame waiting screen if drones are connected.Simon Howard
2006-10-14Display a different message from the normal WAD directory warning ifSimon Howard
2006-10-14Change wording on netgame warning message.Simon Howard
2006-10-11Shut up compiler warnings.Simon Howard
2006-10-10Remove d_french.h, other i18n-related stuff. If people want i18n, itSimon Howard
2006-10-06Send deh/wad md5sums to players at the waiting screen. Display a warningSimon Howard
2006-10-06Send deh/wad checksums to the server when connecting.Simon Howard
2006-10-05Dehacked information checksum generationSimon Howard
2006-10-05WAD directory checksum generation codeSimon Howard
2006-10-05Prevent against deadlock where client and server are both stuck waitingSimon Howard
2006-10-05Packet loss simulation code for test.Simon Howard
2006-09-30Only allow drone mode when connecting.Simon Howard