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AgeCommit message (Expand)Author
2007-06-16Clean up sound codeSimon Howard
2007-06-16Use divides instead of bitshifts, for claritySimon Howard
2007-06-16Shut up strict aliasing warningsSimon Howard
2007-06-16Switch to djb2 hash function and shut up compiler warningsSimon Howard
2007-06-14Add configuration file variable to change the sound sample rateSimon Howard
2007-06-14Support up to 20 joystick buttons. Justification: most modern joysticksSimon Howard
2007-06-14Don't send joystick updates when the joystick is disabled. Shut upSimon Howard
2007-06-13Working joystick code.Simon Howard
2007-06-12Emulate overflows in P_FindNextHighestFloor. Thanks to entryway for thisSimon Howard
2007-06-09Add *.exe to svn:ignore.Simon Howard
2007-06-01Display a meaningful message when trying to start with an invalidSimon Howard
2007-06-01Up the threshold for the always run hack to 20; it's conceivable thatSimon Howard
2007-05-31Initial joystick support.Simon Howard
2007-05-24Fix ByteSwapBlock macro.Simon Howard
2007-05-24Use I_Sleep in i_system.c instead of SDL_Delay directly.Simon Howard
2007-05-20Fix crash when converting audio down to a lower sample rate.Simon Howard
2007-05-20Stop music on sound shutdown so music isn't left playing at the ENDOOMSimon Howard
2007-05-20Initialise sound before network setup to fix bug with sound effects notSimon Howard
2007-05-19Don't allow idclev in netgames.Simon Howard
2007-05-16Add FEATURE_SOUND.Simon Howard
2007-05-16Oops!Simon Howard
2007-05-16Rejig net_cl_new_sync and drone to be in d_net.c instead ofSimon Howard
2007-05-09Fix ticdup.Simon Howard
2007-05-02Check in autoconf if python is installed; if not, don't run pythonSimon Howard
2007-04-16Fix crash: don't check for client resends after they have disconnected.Simon Howard
2007-03-26Search WAD search dirs when loading dehacked patches.Simon Howard
2007-03-16Add back shiftxform table so that the shift key works in multiplayerSimon Howard
2007-03-16Add config file option to enable/disable native keyboard bindings.Simon Howard
2007-03-15Change MD5 code to use the standard types used elsewhere in the program.Simon Howard
2007-03-15Use SDL for endianness byte swapping. m_swap.c removed; m_swap.h renamedSimon Howard
2007-03-14Use SDL's built-in audio conversion routines to convert sound effects toSimon Howard
2007-03-10Ignore the HOME environment variable on Windows - just behave likeSimon Howard
2007-03-10Lots of changes/additions:Russell Rice
2007-03-09Move the pcsound library to the top level, alongside textscreen.Simon Howard
2007-03-09Partially revert the last change. I'm going with a mixed approach forSimon Howard
2007-03-09Pay closer attention to keyboard mappings. In the menu code, distinguishSimon Howard
2007-03-07Update projectRussell Rice
2007-03-07Use native endianness for sound output, rather than always LSB. Add PCSimon Howard
2007-02-24Fix video_driver setting.Simon Howard
2007-02-23Add a configuration file value to allow the SDL video driver to beSimon Howard
2007-02-15Really fix the menu corruption bug.Simon Howard
2007-02-14Make I_Error call abort() instead of exit(), so that we can get aSimon Howard
2007-02-14Expand buffer length to fix bug on Windows with cycling character on theSimon Howard
2007-02-14Read sound length as a 32 bit field, not 16 bit. Fixes death sound inSimon Howard
2007-02-10Don't prepend a superfluous './' to the path when searching the currentSimon Howard
2007-02-07Revert previous change: throwing away the key state seems to be the DoomSimon Howard
2007-02-07Don't throw away keypress state when passing between levels - allowsSimon Howard
2007-02-01Search IWAD search directories when loading PWAD files.Simon Howard
2007-01-14Fix savegamedir directory generation.Simon Howard
2007-01-14Change interpretation of DOOMWADDIR to the classic behavior: a singleSimon Howard