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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Author
2005-09-01
-nograbmouse option
Simon Howard
2005-08-31
smarter mouse grabbing for windowed mode
Simon Howard
2005-08-31
Nicer banner showing the game type (once we know). Remove dead code.
Simon Howard
2005-08-31
Display the game name in the title bar. Move game start code to later
Simon Howard
2005-08-31
Remove the last traces of NORMALUNIX
Simon Howard
2005-08-31
Better IWAD detection and identification. Support '-iwad' to specify
Simon Howard
2005-08-30
More Windows fixes
Simon Howard
2005-08-30
Windows fixes
Simon Howard
2005-08-29
Add missing header to fix build
Simon Howard
2005-08-23
Demo sync problem with teleports and final doom
Simon Howard
2005-08-19
Make sounds louder. Use the correct maximum of 15 when doing sound
Simon Howard
2005-08-12
Port network code to use SDL_net
Simon Howard
2005-08-10
Remove "if (french)" stuff, FRENCH define, detect french wad automatically
Simon Howard
2005-08-07
Clear the screen on startup
Simon Howard
2005-08-07
Cycle round sound channels to stop reuse and conflicts of channel
Simon Howard
2005-08-07
Fix gamma correction
Simon Howard
2005-08-07
Clear disk image when loading at startup
Simon Howard
2005-08-06
Fix low resolution mode
Simon Howard
2005-08-06
Only change palette on screen updates
Simon Howard
2005-08-06
Remove debug messages, send error messages to stderr
Simon Howard
2005-08-05
More sensible defaults
Simon Howard
2005-08-04
Use DOOM_VERSION to define the Doom version (don't conflict with
Simon Howard
2005-08-04
Use zone memory function. Add command line options
Simon Howard
2005-08-04
Turn on compiler optimisation and warning options
Simon Howard
2005-08-04
Use keysym value rather than unicode value (fixes problems with shift
Simon Howard
2005-08-04
Silence compiler warnings
Simon Howard
2005-08-04
Use zone memory functions instead of alloca/malloc/free
Simon Howard
2005-08-04
Fix clev cheat
Simon Howard
2005-08-04
Begin/EndRead now in i_video.c
Simon Howard
2005-08-04
Loading disk
Simon Howard
2005-08-03
Display FPS on quit
Simon Howard
2005-08-03
Set some flags to fix palette and improve performance
Simon Howard
2005-08-03
Working scale*2
Simon Howard
2005-07-25
mouse
Simon Howard
2005-07-25
Port timer code to SDL
Simon Howard
2005-07-24
Move to SDL for graphics.
Simon Howard
2005-07-23
Add back previously removed printfs as '.'s for startup progress bar
Simon Howard
2005-07-23
Add missing null to end of sprite names list
Simon Howard
2005-07-23
Add missing errno.h, fix crash on startup when no IWAD present
Simon Howard
2005-07-23
Startup messages as in the DOS exes
Simon Howard
2005-07-23
Put version number back to 1.9
Simon Howard
2005-07-23
Use ANSI-standard limit constants. Remove LINUX define.
Simon Howard
2005-07-23
Remove unneccessary pragmas
Simon Howard
2005-07-23
Fix quit prompt not displayed properly
Simon Howard
2005-07-23
Use standard C functions for WAD code
Simon Howard
2005-07-23
Use standard C file functions for WAD code
Simon Howard
2005-07-23
Import bouncing lost soul fix from prboom
Simon Howard
2005-07-23
Stop crash on shutdown
Simon Howard
2005-07-23
Remove step table (unused, adds dependency on pow function)
Simon Howard
2005-07-23
Autotools build system
Simon Howard
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