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AgeCommit message (Expand)Author
2011-10-23Remove hack that forces the window to always be centered within theSimon Howard
2011-10-23Fix player name input box in multiplayer configuration.Simon Howard
2011-10-23Merge from trunk.Simon Howard
2011-10-23Fix compiler warnings (thanks Edward-San).Simon Howard
2011-10-22Merge from trunk.Simon Howard
2011-10-22Fix teleport behavior when emulating the alternate Final DoomSimon Howard
2011-10-22Change KEY_BACKSPACE to 0x7f to fix problems with the backspace key notSimon Howard
2011-10-22Fix Heretic and Hexen multiplayer chat.Simon Howard
2011-10-22Update setup tool to show 8 key bindings for appropriate games.Simon Howard
2011-10-22Fix crash when pressing escape in help screens.Simon Howard
2011-10-22Fix percentage output to match that of statdump.exe.Simon Howard
2011-10-21Add command line parameter to disable the GUI pop-up window that appearsSimon Howard
2011-10-21Add -statdump command line parameter, to generate the same output asSimon Howard
2011-10-20Confirm quit game when the window close button is clicked a second time.Simon Howard
2011-10-20Change labels in setup tool for Strife popup windows to have moreSimon Howard
2011-10-20Fix bug with Hexen savedir set to "(null)" by setup tool (thanksSimon Howard
2011-10-20Use TXT_MessageBox where appropriate.Simon Howard
2011-10-20Fix Konami code.Simon Howard
2011-10-19Fix lockups in Hexen and Strife when playing with more than fourSimon Howard
2011-10-19Oops.Simon Howard
2011-10-19Send MAXPLAYERS value for game on connect to server. Make server adaptSimon Howard
2011-10-19Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERSSimon Howard
2011-10-17Fix crash on respawn in Heretic (same as previously-fixed Hexen respawnSimon Howard
2011-10-17Rearrange Hexen startup to fix crash when starting a deathmatch game.Simon Howard
2011-10-17Tweak Strife buttons2 field to be differential against previous value,Simon Howard
2011-10-17Fix Hexen multiplayer spy key rebinding.Simon Howard
2011-10-17Fix tic diffs to handle Strife fields correctly.Simon Howard
2011-10-17Always show the Strife intro splash screen in windowed mode, and finishSimon Howard
2011-10-17Rework net_connect_data_t structure to include WAD and DehackedSimon Howard
2011-10-16Zero out bottom two bits of palette data, to more accurately emulate theSimon Howard
2011-10-15Add weapon cycling keys for Hexen.Simon Howard
2011-10-15Add weapon cycling keys for Heretic.Simon Howard
2011-10-15Revert previous change to angle constants and apply a more specific fix.Simon Howard
2011-10-15Fix desyncs when playing back multiplayer demos.Simon Howard
2011-10-15Remove duplicate definitions.Simon Howard
2011-10-15Define angle definitions as unsigned constants - fixes bug withSimon Howard
2011-10-14Fix player exit message in Hexen, and add note to player exit code inSimon Howard
2011-10-14Fix overflow of playeringame[] caused by smaller MAXPLAYERS.Simon Howard
2011-10-14Convert Hexen to use common main loop code. Working multiplayer!Simon Howard
2011-10-14Fix query output for non-Doom games.Simon Howard
2011-10-13Add temporary hack to fix Strife multiplayer startup when the introSimon Howard
2011-10-13Fix lockup just after startup of single-player multiplayer games. Don'tSimon Howard
2011-10-13Minor fixes to main loop code.Simon Howard
2011-10-13Convert Heretic code to use common main loop code. Working multiplayer!Simon Howard
2011-10-13Update Strife main loop code to use d_loop.c common main loop code.Simon Howard
2011-10-13Remove d_net.h, include d_loop.h instead. Remove duplicate definitionsSimon Howard
2011-10-13Resolved a TODO which was just the result of a common hex-raysJames Haley
2011-10-13Split out common main loop code into separate file, d_loop.c.Simon Howard
2011-10-11Refactor and rearrange d_net.c so that the loop code is agnostic andSimon Howard
2011-10-10Re-enable FEATURE_MULTIPLAYER, but #undef it in the Strife code so theSimon Howard