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AgeCommit message (Expand)Author
2008-05-02Add WAD I/O abstraction layer - first step for mmapped WAD access.Simon Howard
2008-04-26Add new Chocolate Doom icon.Simon Howard
2008-04-25Generate transparency mask for the application icon from black parts ofSimon Howard
2008-04-19Fix build problem when libsamplerate support is enabled.Simon Howard
2008-04-19Fix some more warnings.Simon Howard
2008-04-19Fix warning.Simon Howard
2008-04-19Don't successfully save a savegame if a buffer overrun occurs, and don'tSimon Howard
2008-04-15Make use_libsamplerate be an integer value that controls conversionSimon Howard
2008-04-02April Fools!Simon Howard
2008-04-01Flip all levels on load - the game is more fun this way.Simon Howard
2008-03-30Fix an error messageRussell Rice
2008-03-13Display a warning message if use_libsamplerate != 0, but libsamplerateSimon Howard
2008-03-13Apply SRC patch from David Flater.Simon Howard
2008-03-09Split out configuration file code from m_misc.c into m_config.c. MoveSimon Howard
2008-02-28Add fixes for MSVC warnings (thanks entryway).Simon Howard
2008-02-26Minor config file documentation fixes.Simon Howard
2008-02-25Replace manpage header, footer, environment files with a single templateSimon Howard
2008-02-24Switch to using CONFIG_VARIABLE_ macros for the configuration fileSimon Howard
2008-02-24Fix leftover "junk" displayed on the screen on the initial melt whenSimon Howard
2008-02-23Perform a low-pass filter of converted sounds to filter outSimon Howard
2008-02-21Shut up compile warning.Simon Howard
2008-02-17Add command line option for server to allow client version checking toSimon Howard
2008-02-13Don't try to precache sound effects that don't exist.Simon Howard
2008-02-12Add comment.Simon Howard
2008-02-12Use SRC_SINC_FASTEST for speed when using libsamplerate for conversions,Simon Howard
2008-02-12Set the default startup_delay to 1s.Simon Howard
2008-02-11Add support for sample rate conversion using libsamplerate (thanks toSimon Howard
2008-02-10Fix compiler warnings. Refactor the intercepts overrun code so that itSimon Howard
2008-02-09Fix up the R_Main startup progress dots. If stdout is a file, don'tSimon Howard
2008-02-09Set the process affinity mask to 1 on Windows, to work around a bug inSimon Howard
2008-02-09Define WIN32_LEAN_AND_MEAN to fix windows build of i_system.c.Simon Howard
2008-02-09Remove some unneeded functions from i_system.c. Make I_Error exit usingSimon Howard
2008-02-06Use geometric distance to find the nearest mode when autoadjusting,Simon Howard
2008-02-06Add -geometry command line parameter to allow the screen size to beSimon Howard
2008-02-05fix a few warningsRussell Rice
2008-02-04Mark 512x400 as a "bad" mode (don't autoadjust to it in fullscreen).Simon Howard
2008-01-30Be more accurate in describing windowboxed modes as eitherSimon Howard
2008-01-25Update win32 resource files for the new icon filenames.Simon Howard
2008-01-25Rename some files to be package name independent.Simon Howard
2008-01-24Make lookup tables const where possible.Simon Howard
2008-01-24Fix fast / respawning monsters parameter not exchanged when startingSimon Howard
2008-01-22Use MEM_SEEK_SET for memio, not SEEK_SET.Simon Howard
2008-01-20Fix loading disk icon. Add back -1, -2, -3 command line options forSimon Howard
2008-01-20Add -width, -height command line parameters for specifying the screenSimon Howard
2008-01-20Refactor the video mode configuration system.Simon Howard
2008-01-16Added MSVC9 (2k8 Express) Project File; The client builds but -setup andGhostlyDeath
2008-01-10Use the same spechits magic value that PrBoom-plus uses (thanksSimon Howard
2007-12-18Don't center the mouse on startup if the mouse is disabled (thanksSimon Howard
2007-12-14Don't grab the mouse if the mouse is disabled by -nomouse or throughSimon Howard
2007-12-14Include doomfeatures.h in deh_misc.h so that FEATURE_DEHACKED is checkedSimon Howard