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AgeCommit message (Expand)Author
2009-07-13Merge from trunk.Simon Howard
2009-07-12Fix compile with libsamplerate.Simon Howard
2009-07-12On Windows CE, use the Windows API to find the amount of availableSimon Howard
2009-06-16Automatically allocate a smaller zone size if it was not possible toSimon Howard
2009-06-13Don't post zero key events.Simon Howard
2009-06-12On Windows CE systems without a keyboard, patch the default settings toSimon Howard
2009-06-12Always grab input on Windows CE.Simon Howard
2009-06-11Include libc_wince.a in chocolate-server build.Simon Howard
2009-06-11Grab the input in setup when reading a new key binding, so that WindowsSimon Howard
2009-06-10Add key bindings for pause, message refresh.Simon Howard
2009-06-08Use SDL's getenv/putenv implementation, and populate at startup.Simon Howard
2009-06-07Use CreateFileW instead of OpenFile (doesn't exist on Windows CE)Simon Howard
2009-06-07Use home dir to store configuration and savegames under Windows CE.Simon Howard
2009-06-07Make auto-adjust code switch to windowed mode if no fullscreen modes areSimon Howard
2009-06-07Don't try to use the SDL DirectX driver under Windows CE.Simon Howard
2009-06-07Remove call to setbuf.Simon Howard
2009-06-07Add IWAD search dirs for Windows CE.Simon Howard
2009-06-07Exit with an error on failure to allocate zone memory.Simon Howard
2009-06-07Use MessageBoxW instead of MessageBox (doesn't exist on Windows CE)Simon Howard
2009-06-07Detect Windows CE target and build/include libc_wince files asSimon Howard
2009-06-07Include libc_wince.h when on Windows CE.Simon Howard
2009-06-07Add CPU affinity function for Windows CE.Simon Howard
2009-06-07Fix compile with FEATURE_MULTIPLAYER disabled.Simon Howard
2009-06-07Fix compile with FEATURE_SOUND disabled.Simon Howard
2009-06-06Don't check for Steam/CD installer versions on Windows CE.Simon Howard
2009-06-05Add key binding variables for automap and weapon keys.Simon Howard
2009-06-03Use key for confirming menu messages, not typed char.Simon Howard
2009-06-03Add config file variables to increase/decrease screen size.Simon Howard
2009-06-03Fix shortcut keys for menu items.Simon Howard
2009-06-03Add configuration file entries for menu key bindings.Simon Howard
2009-06-03Add key_ variables for the keys used to control the menu.Simon Howard
2009-05-18Fix A_BossDeath behavior in v1.9 emulation mode (thanks entryway)Simon Howard
2009-05-17Always use an SDL buffer size that is a power of two. Reduce buffer sizeSimon Howard
2009-05-07Calculate SDL buffer size automatically based on sample rate.Simon Howard
2009-04-15Parse MIDI events that reuse the event type from the previous event.Simon Howard
2009-04-13Extend MIDI file code to support reading multi-track files.Simon Howard
2009-04-03Show MIDI event types with string identifiers.Simon Howard
2009-04-03Fix up MIDI reading code; add test code.Simon Howard
2009-03-29Clean up error messages, minor bugs etc.Simon Howard
2009-03-29Parse SysEx, meta eventsSimon Howard
2009-03-28Initial MIDI file parsing code.Simon Howard
2009-03-15Fix clipped sounds when using libsamplerate (thanks David Flater)Simon Howard
2009-03-14Add check to allow sched_setaffinity code to work on older versions ofSimon Howard
2009-03-12Define INVALID_SET_FILE_POINTER if it is not defined, to fix compilationSimon Howard
2009-03-12Make base_note_offset a 16-bit integer rather than an 8-bit integer.Simon Howard
2009-03-12Read from register port when doing register writes during startup phase;Simon Howard
2009-03-11More accurate initialisation; set registers to match what Doom does.Simon Howard
2009-03-10Add delay to allow OPL detection to work.Simon Howard
2009-03-10Initialise OPL registers on startup, initialise voices.Simon Howard
2009-03-10Add initial GENMIDI lump loading, OPL detection.Simon Howard