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AgeCommit message (Expand)Author
2013-10-20Fix icon at multiplayer wait screen (thanks Alexandre Xavier).Simon Howard
2013-10-20Use OPL MIDI playback as the default music device.Simon Howard
2013-10-19Correct up/down look logic that was incorrectly allowing 6 degrees ofJames Haley
2013-10-16Fix bug with freeing of static strings, accidentally introduced inSimon Howard
2013-10-15Fix accidental string concatenation that broke Steam Heretic IWADSimon Howard
2013-10-15Rip out special casing on Windows that defaults to the SDL directxSimon Howard
2013-10-15Remove call to I_SetWindowTitle() that is no longer needed.Simon Howard
2013-10-15Remove gamemission variables for Heretic and Hexen and hard-code to theSimon Howard
2013-10-12Tweak mouse grab behavior: don't arbitrarily warp the mouse at gameSimon Howard
2013-10-12Fix Hexen CD music (now working and tested with a real Hexen CD).Simon Howard
2013-10-08Don't grab the mouse at the Strife startup screen.Simon Howard
2013-10-08Set window title/icon for Heretic/Hexen startup windows, to match theSimon Howard
2013-10-08Set window title and icon on ENDOOM window to match main game window.Simon Howard
2013-10-06Finish implementation of Hexen CD audio music mode.Simon Howard
2013-10-06Change netgame version mismatch message to be reminiscent of the VanillaSimon Howard
2013-10-06Fix RANGECHECK on V_DrawPatch() functions, so the game exits with anSimon Howard
2013-09-29Preserve libsamplerate_scale in the setup tool.Simon Howard
2013-09-29Add config file variable for controlling libsamplerate conversion scaleSimon Howard
2013-09-27Translate HHE thing numbers according to patch exe version number, asSimon Howard
2013-09-27Fix comments: HHE, not Dehacked.Simon Howard
2013-09-27Map thing type and state table indexes to those used by Vanilla HereticSimon Howard
2013-09-27Use portable functions for reading/writing sector effect thinkerSimon Howard
2013-09-24Use portable functions to read/write mobj_t structures.Simon Howard
2013-09-24Add portable functions to read/write player_t structures and use thisSimon Howard
2013-09-24Add portable functions to read integers from savegame files and useSimon Howard
2013-09-24Split Heretic savegame code into a separate file.Simon Howard
2013-09-22Call I_PrecacheSounds() in Heretic/Hexen startup code so that sounds areSimon Howard
2013-09-22Small fix to a big problem regarding save slots.James Haley
2013-09-21Fix mouse "use" button in Heretic (thanks mooseman2).Simon Howard
2013-09-21Fix make dist.Simon Howard
2013-09-21Rename gamesdir to execgamesdir so that the binaries are installed bySimon Howard
2013-09-21Fix setup tool desktop file to point to chocolate-doom-setup.Simon Howard
2013-09-21Install multiple copies of the setup binary, one for each game.Simon Howard
2013-09-21Sync -random command line parameter as part of game settings.Simon Howard
2013-09-20Set setup tool title so that it it shows the name of the correct gameSimon Howard
2013-09-20Set a title on the ENDOOM window.Simon Howard
2013-09-20Place the mouse cursor in a less distracting location when releasingSimon Howard
2013-09-19Add missing newline.Simon Howard
2013-09-19Fix crash at Heretic E2 end screen (thanks Leitbild).Simon Howard
2013-09-19Change to using V_DrawFilledBox to clear the intro screen instead ofJames Haley
2013-09-16Support for the -random parameter. Needs netcode support (passing theJames Haley
2013-09-15Re-enable netgame check on code that enters chat state.James Haley
2013-09-15Hopefully complete implementation of player names and Strife player chatJames Haley
2013-09-15Frags are displayed on keys popup during deathmatchJames Haley
2013-09-08Merge from trunk.Simon Howard
2013-09-04Don't show ENDOOM screen when aborting netgame startup (thanks AlexandreSimon Howard
2013-09-04Fix Hexen -class parameter when starting a single player game from theSimon Howard
2013-09-04Fix setup tool defaults for GUS/Timidity path config variables (thanksSimon Howard
2013-09-04Extend "emulation" of menu pause key behavior to caps/num/scroll lockSimon Howard
2013-09-02Fix net_gamesettings_t checking code to use common function for checkingSimon Howard