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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Author
2013-10-28
Fix Vanilla behavior of shift key when entering savegame names in the
Simon Howard
2013-10-28
Use _SCRIPTS rather than _DATA for duplicated setup binaries so that the
Simon Howard
2013-10-26
Default to windowed mode in OS X, as there is an SDL bug that can cause
Simon Howard
2013-10-26
Don't crash Heretic in A_SkullPop() if a player is gibbed and respawns
Simon Howard
2013-10-26
Select fallback IWADs that match the game we are configuring (thanks
Simon Howard
2013-10-23
When loading Heretic savegames, NULL out certain special values which
Simon Howard
2013-10-20
Fix icon at multiplayer wait screen (thanks Alexandre Xavier).
Simon Howard
2013-10-20
Use OPL MIDI playback as the default music device.
Simon Howard
2013-10-19
Correct up/down look logic that was incorrectly allowing 6 degrees of
James Haley
2013-10-16
Fix bug with freeing of static strings, accidentally introduced in
Simon Howard
2013-10-15
Fix accidental string concatenation that broke Steam Heretic IWAD
Simon Howard
2013-10-15
Rip out special casing on Windows that defaults to the SDL directx
Simon Howard
2013-10-15
Remove call to I_SetWindowTitle() that is no longer needed.
Simon Howard
2013-10-15
Remove gamemission variables for Heretic and Hexen and hard-code to the
Simon Howard
2013-10-12
Tweak mouse grab behavior: don't arbitrarily warp the mouse at game
Simon Howard
2013-10-12
Fix Hexen CD music (now working and tested with a real Hexen CD).
Simon Howard
2013-10-08
Don't grab the mouse at the Strife startup screen.
Simon Howard
2013-10-08
Set window title/icon for Heretic/Hexen startup windows, to match the
Simon Howard
2013-10-08
Set window title and icon on ENDOOM window to match main game window.
Simon Howard
2013-10-06
Finish implementation of Hexen CD audio music mode.
Simon Howard
2013-10-06
Change netgame version mismatch message to be reminiscent of the Vanilla
Simon Howard
2013-10-06
Fix RANGECHECK on V_DrawPatch() functions, so the game exits with an
Simon Howard
2013-09-29
Preserve libsamplerate_scale in the setup tool.
Simon Howard
2013-09-29
Add config file variable for controlling libsamplerate conversion scale
Simon Howard
2013-09-27
Translate HHE thing numbers according to patch exe version number, as
Simon Howard
2013-09-27
Fix comments: HHE, not Dehacked.
Simon Howard
2013-09-27
Map thing type and state table indexes to those used by Vanilla Heretic
Simon Howard
2013-09-27
Use portable functions for reading/writing sector effect thinker
Simon Howard
2013-09-24
Use portable functions to read/write mobj_t structures.
Simon Howard
2013-09-24
Add portable functions to read/write player_t structures and use this
Simon Howard
2013-09-24
Add portable functions to read integers from savegame files and use
Simon Howard
2013-09-24
Split Heretic savegame code into a separate file.
Simon Howard
2013-09-22
Call I_PrecacheSounds() in Heretic/Hexen startup code so that sounds are
Simon Howard
2013-09-22
Small fix to a big problem regarding save slots.
James Haley
2013-09-21
Fix mouse "use" button in Heretic (thanks mooseman2).
Simon Howard
2013-09-21
Fix make dist.
Simon Howard
2013-09-21
Rename gamesdir to execgamesdir so that the binaries are installed by
Simon Howard
2013-09-21
Fix setup tool desktop file to point to chocolate-doom-setup.
Simon Howard
2013-09-21
Install multiple copies of the setup binary, one for each game.
Simon Howard
2013-09-21
Sync -random command line parameter as part of game settings.
Simon Howard
2013-09-20
Set setup tool title so that it it shows the name of the correct game
Simon Howard
2013-09-20
Set a title on the ENDOOM window.
Simon Howard
2013-09-20
Place the mouse cursor in a less distracting location when releasing
Simon Howard
2013-09-19
Add missing newline.
Simon Howard
2013-09-19
Fix crash at Heretic E2 end screen (thanks Leitbild).
Simon Howard
2013-09-19
Change to using V_DrawFilledBox to clear the intro screen instead of
James Haley
2013-09-16
Support for the -random parameter. Needs netcode support (passing the
James Haley
2013-09-15
Re-enable netgame check on code that enters chat state.
James Haley
2013-09-15
Hopefully complete implementation of player names and Strife player chat
James Haley
2013-09-15
Frags are displayed on keys popup during deathmatch
James Haley
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