Age | Commit message (Collapse) | Author |
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2367
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Subversion-branch: /branches/raven-branch
Subversion-revision: 2366
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Subversion-branch: /branches/raven-branch
Subversion-revision: 2365
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2364
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configdir/hexndata/, to be in line with Doom / Heretic behavior.
Subversion-branch: /branches/raven-branch
Subversion-revision: 2362
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savegames.
Subversion-branch: /branches/raven-branch
Subversion-revision: 2361
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Subversion-branch: /branches/raven-branch
Subversion-revision: 2360
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2359
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2356
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Lach).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2354
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* Be vanilla-compatible with callpoint to M_Ticker.
* Use a temporary screen buffer for screen wipes to avoid overdrawing
the screen during the fade process. This didn't happen in vanilla due
to its refresh system.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2352
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cannot be supported yet because it requires addition to the list of
transmitted variables during network game initialization (TODO!)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2351
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Subversion-branch: /branches/raven-branch
Subversion-revision: 2349
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Subversion-branch: /branches/raven-branch
Subversion-revision: 2347
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Subversion-branch: /branches/raven-branch
Subversion-revision: 2346
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forgotten.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2344
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2340
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2339
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2338
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(thanks Adrián Chaves Fernández).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2337
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raven-branch.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2336
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2333
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2330
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comment in file).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2328
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capslock turned on. Fix a similar problem in-game when typing cheat
codes or using menu hotkeys (thanks Alexandre Xavier).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2327
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Windows.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2317
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Xavier).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2314
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Alexandre Xavier).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2313
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have long filenames (thanks blzut3).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2312
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Alexandre Xavier).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2311
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with CLNJ-506.LMP (thanks entryway).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2298
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fixes the demo loop crash (thanks Porsche Monty, Enjay).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2297
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variables are bound for Strife. Add option for show_talk to sound
configuration screen.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2296
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2295
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2293
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Subversion-branch: /branches/raven-branch
Subversion-revision: 2292
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that apparently aren't played by Vanilla Doom (thanks Quasar).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2291
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cached soundss.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2290
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2289
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caused the scanner to never be depleted from the inventory, and
emulation of seemingly inconsequential undefined behavior in
P_XYMovement via use of negative numspechit is currently addressed by
changing the branch condition to > 0.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2286
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memory system. This should fix the problems with running out of memory
when playing the long Strife voice sounds.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2285
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Subversion-branch: /branches/raven-branch
Subversion-revision: 2284
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receiving one via P_KillMobj item drops.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2280
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P_DestroyConverter when it tries to give items to players that aren't in
the game... needs add'l verification. Also fixed first frame of the good
ending (how the hell did that get screwed up??)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2279
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experience a small amount of friction while falling (65520/65536). Also
added all cheat codes.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2278
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executables load response files, including the setup tool.
Subversion-branch: /branches/raven-branch
Subversion-revision: 2276
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in p_enemy.c, in particular to the P_NewRandomDir routine used by
peasants. The demo now syncs up until he jumps the railing, and then his
position is off by a bit - we may have a physics issue with railing
lines.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2275
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list, removed all remaining order-of-evaluation portability problems,
and heavily altered behavior of T_FireFlicker thinkers to match the
binary (had no clue they changed this previously!).
Subversion-branch: /branches/strife-branch
Subversion-revision: 2274
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isn't in Strife, and added a note about some horribly buggy code in the
S_StartSound I_Error we're not bringing in (for now anyway).
Subversion-branch: /branches/strife-branch
Subversion-revision: 2271
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Subversion-branch: /branches/raven-branch
Subversion-revision: 2270
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