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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Author
2009-05-10
Set appropriate skill strings for Heretic/Hexen.
Simon Howard
2009-05-10
Use the internal IWAD search for the setup multiplayer dialogs rather
Simon Howard
2009-05-09
Fix compiler warnings.
Simon Howard
2009-05-08
Choose appropriate executable depending on game type.
Simon Howard
2009-05-08
Set gamesdir variable in Makefile.
Simon Howard
2009-05-07
Diff tics containing Heretic/Hexen fields.
Simon Howard
2009-05-07
Calculate SDL buffer size automatically based on sample rate.
Simon Howard
2009-05-07
Fix conflict between 'time' variable and libc time function.
Simon Howard
2009-05-04
Autogenerate setup-manifest.xml with the current version.
Simon Howard
2009-05-04
Fix window close button to bring up F10 quit message.
Simon Howard
2009-04-18
Fix GetDefaultConfigDir.
Simon Howard
2009-03-15
Fix clipped sounds when using libsamplerate (thanks David Flater)
Simon Howard
2009-03-14
Add check to allow sched_setaffinity code to work on older versions of
Simon Howard
2009-03-12
Update from trunk.
Simon Howard
2009-03-12
Define INVALID_SET_FILE_POINTER if it is not defined, to fix compilation
Simon Howard
2009-03-09
Remove WATCOMC usage (thanks Quasar)
Simon Howard
2009-03-08
Fix -cdrom command line parameter to work with Heretic and Hexen;
Simon Howard
2009-03-03
Look up SetProcessAffinityMask function at runtime, so that the program
Simon Howard
2009-02-03
Fix compiler warnings.
Simon Howard
2009-01-27
Calculate size of linebuffer using sizeof (64-bit fix)
Simon Howard
2009-01-27
Fix for R_InitTranslationTables to not align on a 256 byte boundary
Simon Howard
2009-01-27
Don't align "colormaps" on a 256 byte boundary (fix for 64 bit)
Simon Howard
2009-01-27
long -> int
Simon Howard
2009-01-27
Change obsolete pointer field to an integer field (fix for 64 bit)
Simon Howard
2009-01-27
Use sizeof() to calculate amounts to allocate, rather than hard-coded
Simon Howard
2009-01-27
Merge from trunk.
Simon Howard
2009-01-17
Fix '-mmap' command line parameter.
Simon Howard
2009-01-09
Merge from trunk.
Simon Howard
2009-01-09
Add back missing "FINISHED" graphic to intermission screen.
Simon Howard
2009-01-07
Create the ~/.chocolate-doom/savegames directory on startup if it does
Simon Howard
2009-01-07
Replace -nommap with -mmap; do not use mmap()ed file access by default.
Simon Howard
2008-12-20
Fix Hexen startup code to set window title before setting video mode
Simon Howard
2008-12-20
Merge from trunk.
Simon Howard
2008-12-10
Fix crash when playing Doom 1 levels.
Simon Howard
2008-12-10
Undo previous change.
Simon Howard
2008-12-10
Set icon before calling TXT_Init, for setup and ENDOOM screens.
Simon Howard
2008-12-10
Fix window icon/title under Windows XP Luna theme.
Simon Howard
2008-12-09
Make intermission screen work on MAP33, to be consistent with Vanilla
Simon Howard
2008-12-09
Add check for sched_setaffinity to configure and only use it if it is
Simon Howard
2008-12-09
Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDL
Simon Howard
2008-12-08
Update lists of keyboard/mouse/joystick buttons.
Simon Howard
2008-12-08
Flip the screen buffers after changing palette when doing the Hexen
Simon Howard
2008-12-05
Auto-select the game type based on detected IWADs. If IWADs from
Simon Howard
2008-12-03
Use FILE_MAP_COPY instead of FILE_MAP_ALL_ACCESS for mapping files
Simon Howard
2008-12-03
Oops.
Simon Howard
2008-12-03
Centralise the list of IWAD files and use bitmasks to select which
Simon Howard
2008-12-02
Add missing include.
Simon Howard
2008-12-02
Use the hardware palette for textscreen and Hexen graphical startup.
Simon Howard
2008-12-02
Fix setup to show the correct available sfx/music options, depending on
Simon Howard
2008-12-02
Use PROGRAM_PREFIX for defining config file filenames.
Simon Howard
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