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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Age
Commit message (
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Author
2005-10-06
Allow changing the background flats in finale text screens via dehacked
Simon Howard
2005-10-04
Dehacked "Misc" section parser (currently a dummy)
Simon Howard
2005-10-04
Parse dehacked "Ammo" sections properly
Simon Howard
2005-10-04
Rewrite cheats code. Add dehacked cheat replacement.
Simon Howard
2005-10-04
Move call to dehacked entrypoint to stop crashes
Simon Howard
2005-10-03
Dehacked text substitutions
Simon Howard
2005-10-03
Weapons mapping code
Simon Howard
2005-10-03
Replace end of section functions with NULLs as they arent currently being
Simon Howard
2005-10-03
Add a weaponinfo_t mapping
Simon Howard
2005-10-03
Add mapping code to map out structures and switch thing/frame code to use
Simon Howard
2005-10-03
Frame numbers are indexed from 0
Simon Howard
2005-10-02
The beginnings of dehacked support
Simon Howard
2005-10-02
Guard against music lumps containing non-MUS data, document in bugs list
Simon Howard
2005-10-02
Fix Final Doom automap level name display
Simon Howard
2005-10-02
Fixes for Final Doom
Simon Howard
2005-10-02
Fix the length of time that ENDOOM is displayed for
Simon Howard
2005-10-02
ENDOOM support using text mode emulation
Simon Howard
2005-10-02
Make sure loading disk is only shown if the display is initialised
Simon Howard
2005-10-01
automake doesn't recognise .rc files unless there is a rule like this in
Simon Howard
2005-09-27
Always use SDL_Flip to update the screen. Fixes problems in Windows when
Simon Howard
2005-09-27
Fix .rc -> .o rule
Simon Howard
2005-09-27
Add chocolate_doom_icon.c to CVS. This is kind of bad but saves having
Simon Howard
2005-09-27
Don't write converted output file unless everything went through
Simon Howard
2005-09-26
Fix melting crap on startup - oops
Simon Howard
2005-09-25
Fix disk icon appearing before palette is set (pink disk!)
Simon Howard
2005-09-24
Remove leftover debug code
Simon Howard
2005-09-24
Enforce sane screenmultiply values
Simon Howard
2005-09-24
Fix "loading" icon for all video modes
Simon Howard
2005-09-24
Commit uac_dead fix
Simon Howard
2005-09-24
Add application icon to running program
Simon Howard
2005-09-22
64-bit fixes
Simon Howard
2005-09-22
Remove external statistics driver support (-statcopy):
Simon Howard
2005-09-22
Use a new PU_FREE tag to mark free blocks, rather than the 'user' field
Simon Howard
2005-09-20
Generate chocolate-doom-res.rc with version and product info
Simon Howard
2005-09-20
Conditionally build the resource file, dependent on whether windres exists
Simon Howard
2005-09-20
Include icon in exe, rather than the default icon. Thanks to Joe Kennedy
Simon Howard
2005-09-17
Mouse acceleration code to emulate old DOS drivers
Simon Howard
2005-09-17
Set the default values for variables in their initialisers. Remove the
Simon Howard
2005-09-17
Rewrite configuration loading code; assign a type to each configuration
Simon Howard
2005-09-14
Fix startup messages displayed (build a console binary; remove CON
Simon Howard
2005-09-14
Lock surfaces properly when we have to (fixes crash under Windows 98)
Simon Howard
2005-09-11
Remove temporary MIDI files generated by sound code.
Simon Howard
2005-09-11
Fix sounds playing at the wrong volume (too quiet)
Simon Howard
2005-09-11
Second configuration file to allow chocolate doom-specific settings.
Simon Howard
2005-09-11
Fix declaration of I_Sleep (not I_Delay) and move to right header
Simon Howard
2005-09-11
Missing declarations
Simon Howard
2005-09-08
Delay calls so we don't use the entire CPU
Simon Howard
2005-09-08
Allow alt-tab away while running fullscreen
Simon Howard
2005-09-08
MAXINTERCEPTS got converted to INT_MAXERCEPTS accidentally when switching
Simon Howard
2005-09-08
Fix switches not changing in Episode 4
Simon Howard
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