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AgeCommit message (Expand)Author
2011-02-04Finished second sweep of p_inter.c for missed code and bugs. SignificantJames Haley
2011-02-04Finished second pass through p_mobj.c - module should now be finalizedJames Haley
2011-02-03Implemented "blockingline" variable so that missiles can triggerJames Haley
2011-02-03Verified various changes in a second sweep through IDA. Fixes:James Haley
2011-01-30Add win_opendir.c module for MSVC++ builds which contains public domainJames Haley
2011-01-13In configuration files, use the scan code for right shift, not leftSimon Howard
2011-01-12Fix menu navigation when using joystick / joypad (thanks AlexXav).Simon Howard
2011-01-02Turn off dynamic window resizing feature on OS X, as it adds an uglySimon Howard
2010-12-28Make demo loop handling of DEMO4 case depend on the executable versionSimon Howard
2010-12-25Remove the -wart parameter (thanks Sander van Dijk).Simon Howard
2010-12-25Remove the 32 character limit on the lengths of filenames specified toSimon Howard
2010-12-18Add a M_CheckParmWithArgs function, that behaves like M_CheckParm butSimon Howard
2010-12-14Add missing windows.h #include for Windows build (thanks Blondie andSimon Howard
2010-12-14Check that an address is provided to the -query command line optionSimon Howard
2010-12-11Fix problem with -autojoin apparently caused by merge error.Simon Howard
2010-12-11Bind new screen_bpp variable to configuration file.Simon Howard
2010-12-11Rearrange single player init to always use net_gamesettings_t structure.Simon Howard
2010-12-10Fix memory leak when dynamically resizing window in true color videoSimon Howard
2010-12-10Merge from trunk.Simon Howard
2010-12-10Fix crash introduced by merge.Simon Howard
2010-12-10Merge from trunk. This is slightly out of date as I did the mergeSimon Howard
2010-12-10Fix build problem (thanks Proteh).Simon Howard
2010-12-10Remove "Error:" from the message displayed by I_Error, to match Vanilla.Simon Howard
2010-12-10Specify master server port explicitly, so that server registration worksSimon Howard
2010-12-07Assign the oldest client to be the controller, not the first found inSimon Howard
2010-12-06Fix -solo-net to actually behave the same as other ports.Simon Howard
2010-12-06Rename -netdemo command line parameter to -solo-net, for consistencySimon Howard
2010-12-04Rename search command line options: -search to search the Internet,Simon Howard
2010-12-04Add ping time to query output.Simon Howard
2010-12-04Fix formatting for -masterquery to match -search.Simon Howard
2010-12-04Fix bug when running with -server option.Simon Howard
2010-12-02Make multiple query attempts to servers before giving up. Display aSimon Howard
2010-12-02Add -servername parameter to allow the owner to change the name returnedSimon Howard
2010-12-02More refactoring of querying code, to not be specific to the purpose ofSimon Howard
2010-12-02Refactor query code and add a -masterquery command line parameter toSimon Howard
2010-12-02Register servers with Internet master server.Simon Howard
2010-11-30Oops.Simon Howard
2010-11-30Remove "-debugfile" command line option and associated variable.Simon Howard
2010-11-30Add support for HACX v1.2 IWAD file.Simon Howard
2010-11-29Auto-adjust the screen color depth if the configured color depth is notSimon Howard
2010-11-27When generating the texture name lookup hash table, add new entries toSimon Howard
2010-11-27Fix -timer / -avg options to work like Vanilla when playing demos.Simon Howard
2010-11-26In non-palettized boxed screen modes, don't update the border areas ofSimon Howard
2010-11-26Turn double buffering on for non-palettized screen modes, as this may beSimon Howard
2010-11-24Detect when running on Windows Vista or later, and switch to 32 bppSimon Howard
2010-11-24Add configuration file parameter and command line option to specify theSimon Howard
2010-11-24Add workaround to stop freezeups with old versions of SDL_mixer.Simon Howard
2010-11-21Add -8in32 command line parameter to make the game run in 32-bit colorSimon Howard
2010-11-20Remove dependency of network code on Doom code.Simon Howard
2010-10-08Fix end game confirmation message.Simon Howard