Age | Commit message (Expand) | Author |
---|---|---|
2007-06-04 | Rename txt_main.c to txt_sdl.c; add txt_sdl.h for SDL-specific API | Simon Howard |
2007-05-24 | Add TXT_SetWindowTitle function to wrap SDL_WM_SetCaption, so that | Simon Howard |
2007-03-27 | <SDL.h> -> "SDL.h" | Simon Howard |
2007-03-09 | Fix discrepancy between Doom and setup program when prompting for keys. | Simon Howard |
2006-09-19 | Fix textscreen warnings. | Simon Howard |
2006-09-09 | Include SDL.h in the textscreen headers; the SDL headers need to be | Simon Howard |
2006-08-31 | Add missing copyright notices to textscreen and setup files. | Simon Howard |
2006-08-31 | More efficient TXT_Sleep function that puts the textscreen code to sleep | Simon Howard |
2006-06-02 | textscreen: Rejig how the entire drawing process works. Add a recursive | Simon Howard |
2006-05-23 | Add TXT_GetKeyDescription() to provide descriptions of key codes. | Simon Howard |
2006-01-13 | Textscreen getchar() function; remove SDL code from I_Endoom. | Simon Howard |
2005-10-02 | Text mode emulation code | Simon Howard |