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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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textscreen
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txt_sdl.c
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Author
2010-02-05
Merge from trunk.
Simon Howard
2009-12-12
Fix textscreen black border bug.
Simon Howard
2009-11-21
Merge from trunk.
Simon Howard
2009-11-05
Perform bounds checking on values passed to TXT_UpdateScreenArea() to
Simon Howard
2009-10-26
Initial hacks for compiling under SDL 1.3.
Simon Howard
2009-09-30
Change British English spellings to American English, for consistency.
Simon Howard
2009-09-20
Use "const char" in libtextscreen where appropriate (thanks entryway).
Simon Howard
2009-06-12
Merge from trunk.
Simon Howard
2009-06-11
Grab the input in setup when reading a new key binding, so that Windows
Simon Howard
2009-06-09
Merge from trunk.
Simon Howard
2009-06-07
Catch errors when initialising SDL. Use the small textscreen font by
Simon Howard
2009-05-14
Merge from trunk. Note that src/i_sdlsound.c has not yet been merged as
Simon Howard
2009-04-23
Oops.
Simon Howard
2009-04-23
Add small textscreen font for low resolution displays, based on the
Simon Howard
2008-12-02
Use the hardware palette for textscreen and Hexen graphical startup.
Simon Howard
2008-02-28
Add fixes for MSVC warnings (thanks entryway).
Simon Howard
2007-10-18
#define inline to _inline in MSVC.
Simon Howard
2007-07-29
Allow more than the standard three mouse buttons to be defined through
Simon Howard
2007-07-08
Make the numeric keypad behave like Vanilla does.
Simon Howard
2007-06-04
Rename txt_main.c to txt_sdl.c; add txt_sdl.h for SDL-specific API
Simon Howard