Age | Commit message (Collapse) | Author |
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when they lose their focus (thanks Twelve).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2460
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whether the widget is selectable. This stops the table code from
selecting things that aren't really selectable - eg. empty tables,
scrollpanes containing unselectable widgets, etc.
Fixes a bug with the warp menu (thanks Proteh).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2207
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 645
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 644
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 641
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 626
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 590
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layout method that assigns the position and size of widgets for the whole
window before drawing. Add another method that responds to mouse button
presses. Allow windows to have no title bar by specifying NULL as the
title.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 547
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for players which are not the game controller.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 541
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 539
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