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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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textscreen
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txt_table.c
Age
Commit message (
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Author
2006-09-21
Fix some warnings in textscreen code.
Simon Howard
2006-09-19
Fix textscreen warnings.
Simon Howard
2006-09-19
Check column is valid when finding a selectable column. Fixes weird
Simon Howard
2006-09-18
Fix TXT_SelectWidgets with NULL spacers.
Simon Howard
2006-08-31
Add missing copyright notices to textscreen and setup files.
Simon Howard
2006-08-31
Add TXT_SelectWidget function to select a widget in a table,
Simon Howard
2006-06-02
textscreen: Rejig how the entire drawing process works. Add a recursive
Simon Howard
2006-05-29
Add ability to make widgets right aligned or centered within tables.
Simon Howard
2006-05-29
Allow struts to force height as well as width. Hide "start game" button
Simon Howard
2006-05-25
Allow NULL to be added to tables to specify a spacer (empty cell).
Simon Howard
2006-05-23
Add window action class for action area labels at the bottom of windows.
Simon Howard
2006-05-22
CAST -> TXT_CAST_ARG, UNCAST -> TXT_UNCAST_ARG.
Simon Howard
2006-05-22
Add casting macros to allow for easy casts between types.
Simon Howard
2006-05-22
Add a signals architecture to allow callbacks on GUI events.
Simon Howard
2006-05-21
Initialise the table selection on table creation.
Simon Howard
2006-05-21
Always select a valid widget in a table before drawing the table.
Simon Howard
2006-05-20
Make all windows be tables with one column.
Simon Howard
2006-05-20
Add table class. Allow widgets with heights of more than one line.
Simon Howard