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Fixes for big endian machines (thanks locust)
Fix the "-skill 0" hack to play without any items (thanks to Janizdreg
for pointing out that this was nonfunctional)
Fix playing of sounds at odd sample rates (again). Sound effects at
any sample rate now play, but only sounds with valid headers.
This is the *real* way Vanilla Doom behaves. Thanks to myk for
pointing out the incorrect behavior.
0.1.2 (2005-10-29):
Silence sounds at odd sample rates (rather than bombing out); this
is the way Vanilla Doom behaves.
Handle multiple replacements of the same sprite in a PWAD.
Support specifying a specific version to emulate via the command line
(-gameversion)
Fix help screen orderings and skull positions. Behave exactly as
the original executables do.
0.1.1 (2005-10-18):
Display startup "banners" if they have been modified through
dehacked.
Dehacked "Misc" section support.
Bugs fixed:
* Doom 1 skies always using Episode 1 sky
* Crash when switching applications while running fullscreen
* Lost soul bounce logic (do not bounce in Registered/Shareware)
* Mouse buttons mapped incorrectly (button 1 is right, 2 is middle)
* Music not pausing when game is paused, when using SDL_mixer's
native MIDI playback.
* Pink icon on startup (palette should be fully set before anything is
loaded)
0.1.0 (2005-10-09):
Dehacked support
WAD merging for TCs
ENDOOM display
Fix bug with invalid MUS files causing crashes
Final Doom fixes
0.0.4 (2005-09-27):
Application icon and version info included in Windows .exe files
Fixes for non-x86 architectures
Fix uac_dead.wad (platform drop on e1m8 should occur when all
bosses die, not just barons)
Fix "loading" icon to work for all graphics modes
0.0.3 (2005-09-17):
Mouse acceleration code to emulate the behaviour of old
DOS mouse drivers (thanks to Toke for information about
this and suggestions)
Lock surfaces properly when we have to (fixes crash under
Windows 98)
0.0.2 (2005-09-13):
Remove temporary MIDI files generated by sound code.
Fix sound not playing at the right volume
Allow alt-tab away while running in fullscreen under Windows
Add second configuration file (chocolate-doom.cfg) to allow
chocolate-doom specific settings.
Fix switches not changing in Ultimate Doom
0.0.1 (2005-09-07):
First beta release
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