summaryrefslogtreecommitdiff
path: root/pkg/osx/AppController.m
blob: 23e5ad5765d689b9480508d56ec532e6b5fe386c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
/* ... */
//-----------------------------------------------------------------------------
//
// Copyright(C) 2009 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
//-----------------------------------------------------------------------------

#include "AppController.h"

#include "config.h"

@implementation AppController

+ (void)initialize
{
    NSMutableDictionary *defaults = [NSMutableDictionary dictionary];

    /*
     * Register your app's defaults here by adding objects to the
     * dictionary, eg
     *
     * [defaults setObject:anObject forKey:keyForThatObject];
     *
     */

    [[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
    [[NSUserDefaults standardUserDefaults] synchronize];
}

- (id)init
{
    if ((self = [super init]))
    {
    }

    self->filesAdded = NO;

    return self;
}

- (void)dealloc
{
    [super dealloc];
}

- (void)awakeFromNib
{
    [[NSApp mainMenu] setTitle:@PACKAGE_NAME];
}

- (void)applicationDidFinishLaunching:(NSNotification *)aNotif
{
// Uncomment if your application is Renaissance-based
//  [NSBundle loadGSMarkupNamed:@"Main" owner:self];
}

- (BOOL)applicationShouldTerminate:(id)sender
{
    return YES;
}

- (void)applicationWillTerminate:(NSNotification *)aNotif
{
}

- (BOOL) application:(NSApplication *) application
         openFile:(NSString *) fileName
{
    NSString *extension;

    // This may be an IWAD.  If so, add it to the IWAD configuration;
    // don't add it like a PWAD.

    if ([self->launcherManager addIWADPath: fileName])
    {
        return YES;
    }

    // If this is the first file added, clear out the existing
    // command line.  This allows us to select multiple files
    // in the finder and open them all together (for TCs, etc).

    if (!self->filesAdded)
    {
        [self->launcherManager clearCommandLine];
    }

    // Add file with appropriate command line option based on extension:

    extension = [fileName pathExtension];

    if (![extension caseInsensitiveCompare: @"wad"])
    {
        [self->launcherManager addFileToCommandLine: fileName
                               forArgument: @"-merge"];
    }
    else if (![extension caseInsensitiveCompare: @"deh"])
    {
        [self->launcherManager addFileToCommandLine: fileName
                               forArgument: @"-deh"];
        [self->launcherManager selectGameByName: "doom"];
    }
    else if (![extension caseInsensitiveCompare: @"hhe"])
    {
        [self->launcherManager addFileToCommandLine: fileName
                               forArgument: @"-deh"];
        [self->launcherManager selectGameByName: "heretic"];
    }
    else if (![extension caseInsensitiveCompare: @"seh"])
    {
        [self->launcherManager addFileToCommandLine: fileName
                               forArgument: @"-deh"];
        [self->launcherManager selectGameByName: "strife"];
    }
    else
    {
        return NO;
    }

    self->filesAdded = YES;

    return YES;
}

- (void)showPrefPanel:(id)sender
{
}

@end