summaryrefslogtreecommitdiff
path: root/pkg/osx/GNUmakefile
blob: b998f77e0cfe47b5dd1a2288a1816c298506fadf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
# Makefile for building the OS X launcher program and DMG package.
# It is also possible to build and run the launcher under Unix
# systems using GNUstep, although this is only here for development
# and debugging purposes.

include ../config.make

# Build so that the package will work on older versions.

export MACOSX_DEPLOYMENT_TARGET=10.4

STAGING_DIR=staging
DMG=$(PACKAGE_TARNAME)-$(PACKAGE_VERSION).dmg

TOPLEVEL=../..
TOPLEVEL_DOCS=$(patsubst %,../../%,$(DOC_FILES))

ifndef GNUSTEP_MAKEFILES

# DMG file containing package:

$(DMG) : tmp.dmg
	rm -f $@
	./dmgfix "$(realpath tmp.dmg)" "$(PACKAGE_STRING)" "$(PACKAGE_NAME).app"
	hdiutil convert -format UDZO -o $@ tmp.dmg
	rm -f tmp.dmg

tmp.dmg : $(STAGING_DIR)
	rm -f $@
	hdiutil makehybrid -hfs -hfs-volume-name "$(PACKAGE_STRING)"     \
	                   -hfs-openfolder $(STAGING_DIR) $(STAGING_DIR) \
			   -o tmp.dmg

endif

# Staging dir build for package:

APP_DIR=$(STAGING_DIR)/$(PACKAGE_NAME).app

# OS X and GNUstep apps have a slightly different internal structure:
# OS X apps have their files within a containing "Contents" directory
# that does not exist in GNUstep apps.  Similarly, the binaries are
# installed at the top level, rather than in a "MacOS" directory.
# Finally, we must install a different Info.plist file.

ifdef GNUSTEP_MAKEFILES
APP_TOP_DIR=$(APP_DIR)
APP_BIN_DIR=$(APP_DIR)
SRC_INFO_PLIST=Info-gnustep.plist
else
APP_TOP_DIR=$(APP_DIR)/Contents
APP_BIN_DIR=$(APP_DIR)/Contents/MacOS
SRC_INFO_PLIST=Info.plist
endif

APP_DOC_DIR=$(APP_BIN_DIR)/Documentation
APP_DOC_RELDIR=$(patsubst $(STAGING_DIR)/%,%,$(APP_DOC_DIR))

$(STAGING_DIR): launcher $(TOPLEVEL_DOCS)
	rm -rf $(STAGING_DIR)
	mkdir $(STAGING_DIR)

	mkdir -p "$(APP_TOP_DIR)"
	cp -R Resources "$(APP_TOP_DIR)"
	cp PkgInfo "$(APP_TOP_DIR)"
	cp $(SRC_INFO_PLIST) "$(APP_TOP_DIR)"

	mkdir -p "$(APP_BIN_DIR)"

	mkdir -p "$(APP_DOC_DIR)"
	cp $(TOPLEVEL_DOCS) "$(APP_DOC_DIR)"

	ln -s "$(APP_DOC_RELDIR)/COPYING" "$(STAGING_DIR)/Software License"
	ln -s "$(APP_DOC_RELDIR)/README" "$(STAGING_DIR)/README"
	ln -s /Applications "$(STAGING_DIR)"

	cp launcher "$(APP_BIN_DIR)"
	$(STRIP) "$(APP_BIN_DIR)/launcher"

	./cp-with-libs $(TOPLEVEL)/src/$(PROGRAM_PREFIX)doom "$(APP_BIN_DIR)"
	$(STRIP) "$(APP_BIN_DIR)/$(PROGRAM_PREFIX)doom"
	./cp-with-libs $(TOPLEVEL)/src/$(PROGRAM_PREFIX)heretic "$(APP_BIN_DIR)"
	$(STRIP) "$(APP_BIN_DIR)/$(PROGRAM_PREFIX)heretic"
	./cp-with-libs $(TOPLEVEL)/src/$(PROGRAM_PREFIX)hexen "$(APP_BIN_DIR)"
	$(STRIP) "$(APP_BIN_DIR)/$(PROGRAM_PREFIX)hexen"
	./cp-with-libs $(TOPLEVEL)/src/$(PROGRAM_PREFIX)strife "$(APP_BIN_DIR)"
	$(STRIP) "$(APP_BIN_DIR)/$(PROGRAM_PREFIX)strife"
	./cp-with-libs $(TOPLEVEL)/src/$(PROGRAM_PREFIX)setup "$(APP_BIN_DIR)"
	$(STRIP) "$(APP_BIN_DIR)/$(PROGRAM_PREFIX)setup"

	$(TOPLEVEL)/man/simplecpp -DPRECOMPILED -D__MACOSX__  \
	                -DDOOM -DHERETIC -DHEXEN -DSTRIFE     \
	             < $(TOPLEVEL)/man/INSTALL.template       \
	             > "$(APP_DOC_DIR)/INSTALL"

	find $(STAGING_DIR) -name .svn -delete -exec rm -rf {} \; || true

	mkdir -p "$(APP_BIN_DIR)/man/man5" "$(APP_BIN_DIR)/man/man6"
	cp $(TOPLEVEL)/man/*.5 "$(APP_BIN_DIR)/man/man5"
	cp $(TOPLEVEL)/man/*.6 "$(APP_BIN_DIR)/man/man6"
	for game in doom heretic hexen strife; do       \
		cp $(TOPLEVEL)/man/CMDLINE.$$game       \
		   "$(APP_DOC_DIR)/CMDLINE-$$game";     \
	done
	cp disk/dir.DS_Store $(STAGING_DIR)/.DS_Store
	cp disk/background.png $(STAGING_DIR)/background.png

clean : launcher_clean
	rm -f $(DMG)
	rm -rf $(STAGING_DIR)

# Launcher build:

CFLAGS = -Wall -I$(TOPLEVEL)

# Are we building using gs_make?

ifdef GNUSTEP_MAKEFILES
CFLAGS += $(shell gnustep-config --objc-flags)
LDFLAGS = $(shell gnustep-config --gui-libs)
else
LDFLAGS = -framework Cocoa
endif

LAUNCHER_OBJS= \
        AppController.o \
        Execute.o \
        IWADController.o \
        IWADLocation.o \
        LauncherManager.o \
        main.o

launcher : $(LAUNCHER_OBJS)
	$(CC) $(LDFLAGS) $(LAUNCHER_OBJS) -o $@

%.o : %.m
	$(CC) -c $(CFLAGS) $^ -o $@

launcher_clean :
	rm -f $(LAUNCHER_OBJS) launcher