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/* ... */
//-----------------------------------------------------------------------------
//
// Copyright(C) 2009 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
//-----------------------------------------------------------------------------
#include <AppKit/AppKit.h>
#include "Execute.h"
#include "LauncherManager.h"
#include "config.h"
@implementation LauncherManager
// Save configuration. Invoked when we launch the game or quit.
- (void) saveConfig
{
NSUserDefaults *defaults;
// Save IWAD configuration and selected IWAD.
[self->iwadController saveConfig];
// Save command line arguments.
defaults = [NSUserDefaults standardUserDefaults];
[defaults setObject:[self->commandLineArguments stringValue]
forKey:@"command_line_args"];
}
// Load configuration, invoked on startup.
- (void) setConfig
{
NSUserDefaults *defaults;
NSString *args;
defaults = [NSUserDefaults standardUserDefaults];
args = [defaults stringForKey:@"command_line_args"];
if (args != nil)
{
[self->commandLineArguments setStringValue:args];
}
}
- (void) launch: (id)sender
{
NSString *iwad;
NSString *args;
[self saveConfig];
iwad = [self->iwadController getIWADLocation];
args = [self->commandLineArguments stringValue];
if (iwad != nil)
{
ExecuteProgram(PACKAGE_TARNAME, [iwad UTF8String],
[args UTF8String]);
[NSApp terminate:sender];
}
}
- (void) runSetup: (id)sender
{
[self saveConfig];
[self->iwadController setEnvironment];
ExecuteProgram("chocolate-setup", NULL, NULL);
}
- (void) awakeFromNib
{
[self->packageLabel setStringValue: @PACKAGE_STRING];
[self->launcherWindow setTitle: @PACKAGE_NAME " Launcher"];
[self setConfig];
}
@end
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