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include ../config.make
TOPLEVEL=../..
DOOM_ZIP=$(PROGRAM_PREFIX)doom-$(PACKAGE_VERSION)-win32.zip
HERETIC_ZIP=$(PROGRAM_PREFIX)heretic-$(PACKAGE_VERSION)-win32.zip
HEXEN_ZIP=$(PROGRAM_PREFIX)hexen-$(PACKAGE_VERSION)-win32.zip
STRIFE_ZIP=$(PROGRAM_PREFIX)strife-$(PACKAGE_VERSION)-win32.zip
ZIPS=$(DOOM_ZIP) $(HERETIC_ZIP) $(HEXEN_ZIP) $(STRIFE_ZIP)
DLL_FILES=$(TOPLEVEL)/src/SDL.dll \
$(TOPLEVEL)/src/SDL_mixer.dll \
$(TOPLEVEL)/src/SDL_net.dll
all: $(ZIPS)
$(ZIPS):
unix2dos $</*.txt
zip -j -r $@ $</*
$(DOOM_ZIP): staging-doom hook-doom
$(HERETIC_ZIP): staging-heretic
$(HEXEN_ZIP): staging-hexen
$(STRIFE_ZIP): staging-strife hook-strife
# Special hooks to custom modify files for particular games.
hook-doom: staging-doom
cp $(TOPLEVEL)/NOT-BUGS $</NOT-BUGS.txt
# Chocolate Strife has its own custom README file:
hook-strife: staging-strife
cp $(TOPLEVEL)/README.Strife $</README.txt
# Build up a staging dir for a particular game.
staging-%:
mkdir $@
cp $(TOPLEVEL)/src/$(PROGRAM_PREFIX)$*.exe \
$(DLL_FILES) \
$@/
cp $(TOPLEVEL)/src/$(PROGRAM_PREFIX)setup.exe \
$@/$(PROGRAM_PREFIX)$*-setup.exe
$(STRIP) $@/*.exe
for f in $(DOC_FILES); do \
cp $(TOPLEVEL)/$$f $@/$$f.txt; \
done
cp $(TOPLEVEL)/man/CMDLINE.$* $@/CMDLINE.txt
$(TOPLEVEL)/man/simplecpp -D_WIN32 -DPRECOMPILED \
-D$(shell echo $* | tr a-z A-Z) \
< $(TOPLEVEL)/man/INSTALL.template \
> $@/INSTALL.txt
clean:
rm -f $(ZIPS)
rm -rf staging-*
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