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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright(C) 2006 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
// Sound control menu
#include <stdlib.h>
#include "textscreen.h"
#include "sound.h"
typedef enum
{
SFXMODE_DISABLED,
SFXMODE_PCSPEAKER,
SFXMODE_DIGITAL,
NUM_SFXMODES
} sfxmode_t;
static char *sfxmode_strings[] =
{
"Disabled",
"PC speaker",
"Digital",
};
int snd_sfxdevice = SNDDEVICE_SB;
int numChannels = 8;
int sfxVolume = 15;
int snd_musicdevice = SNDDEVICE_SB;
int musicVolume = 15;
int snd_samplerate = 22050;
int use_libsamplerate = 0;
static int snd_sfxmode;
static int snd_musicenabled;
static void UpdateSndDevices(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(data))
{
switch (snd_sfxmode)
{
case SFXMODE_DISABLED:
snd_sfxdevice = SNDDEVICE_NONE;
break;
case SFXMODE_PCSPEAKER:
snd_sfxdevice = SNDDEVICE_PCSPEAKER;
break;
case SFXMODE_DIGITAL:
snd_sfxdevice = SNDDEVICE_SB;
break;
}
if (snd_musicenabled)
{
snd_musicdevice = SNDDEVICE_SB;
}
else
{
snd_musicdevice = SNDDEVICE_NONE;
}
}
void ConfigSound(void)
{
txt_window_t *window;
txt_table_t *sfx_table;
txt_table_t *music_table;
txt_dropdown_list_t *sfx_mode_control;
txt_checkbox_t *music_enabled_control;
if (snd_sfxdevice == SNDDEVICE_PCSPEAKER)
{
snd_sfxmode = SFXMODE_PCSPEAKER;
}
else if (snd_sfxdevice >= SNDDEVICE_SB)
{
snd_sfxmode = SFXMODE_DIGITAL;
}
else
{
snd_sfxmode = SFXMODE_DISABLED;
}
snd_musicenabled = snd_musicdevice != SNDDEVICE_NONE;
window = TXT_NewWindow("Sound configuration");
TXT_AddWidgets(window,
TXT_NewSeparator("Sound effects"),
sfx_table = TXT_NewTable(2),
TXT_NewSeparator("Music"),
music_enabled_control = TXT_NewCheckBox("Music enabled",
&snd_musicenabled),
music_table = TXT_NewTable(2),
NULL);
TXT_SetColumnWidths(sfx_table, 20, 5);
TXT_AddWidgets(sfx_table,
TXT_NewLabel("Sound effects"),
sfx_mode_control = TXT_NewDropdownList(&snd_sfxmode,
sfxmode_strings,
NUM_SFXMODES),
TXT_NewLabel("Sound channels"),
TXT_NewSpinControl(&numChannels, 1, 8),
TXT_NewLabel("SFX volume"),
TXT_NewSpinControl(&sfxVolume, 0, 15),
NULL);
TXT_SetColumnWidths(music_table, 20, 5);
TXT_AddWidgets(music_table,
TXT_NewLabel("Music volume"),
TXT_NewSpinControl(&musicVolume, 0, 15),
NULL);
TXT_SignalConnect(sfx_mode_control, "changed",
UpdateSndDevices, NULL);
TXT_SignalConnect(music_enabled_control, "changed",
UpdateSndDevices, NULL);
}
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