1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
|
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright(C) 2006 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
// Sound control menu
#include <stdlib.h>
#include "SDL.h"
#include "textscreen.h"
#include "sound.h"
// Disable MIDI music on OSX: there are problems with the native
// MIDI code in SDL_mixer.
#ifdef __MACOSX__
#define DEFAULT_MUSIC_DEVICE 0
#else
#define DEFAULT_MUSIC_DEVICE 3
#endif
int snd_sfxdevice = 3;
int numChannels = 8;
int sfxVolume = 15;
int snd_musicdevice = DEFAULT_MUSIC_DEVICE;
int musicVolume = 15;
static int snd_sfxenabled;
static int snd_musicenabled;
static void UpdateSndDevices(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(data))
{
if (snd_sfxenabled)
{
snd_sfxdevice = 3;
}
else
{
snd_sfxdevice = 0;
}
if (snd_musicenabled)
{
snd_musicdevice = 3;
}
else
{
snd_musicdevice = 0;
}
}
void ConfigSound(void)
{
txt_window_t *window;
txt_table_t *sfx_table;
txt_table_t *music_table;
txt_checkbox_t *sfx_enabled_control;
txt_checkbox_t *music_enabled_control;
snd_sfxenabled = snd_sfxdevice != 0;
snd_musicenabled = snd_musicdevice != 0;
window = TXT_NewWindow("Sound configuration");
TXT_AddWidgets(window,
TXT_NewSeparator("Sound effects"),
sfx_enabled_control = TXT_NewCheckBox("Sound effects enabled",
&snd_sfxenabled),
sfx_table = TXT_NewTable(2),
TXT_NewSeparator("Music"),
music_enabled_control = TXT_NewCheckBox("Music enabled",
&snd_musicenabled),
music_table = TXT_NewTable(2),
NULL);
TXT_SetColumnWidths(sfx_table, 20, 5);
TXT_SignalConnect(sfx_enabled_control, "changed",
UpdateSndDevices, NULL);
TXT_SignalConnect(music_enabled_control, "changed",
UpdateSndDevices, NULL);
TXT_AddWidgets(sfx_table,
TXT_NewLabel("Sound channels"),
TXT_NewSpinControl(&numChannels, 1, 8),
TXT_NewLabel("SFX volume"),
TXT_NewSpinControl(&sfxVolume, 0, 15),
NULL);
TXT_SetColumnWidths(music_table, 20, 5);
TXT_AddWidgets(music_table,
TXT_NewLabel("Music volume"),
TXT_NewSpinControl(&musicVolume, 0, 15),
NULL);
}
|