summaryrefslogtreecommitdiff
path: root/setup/sound.c
blob: 59df0532f4d115de17eb82055bd089be4819ddde (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// Copyright(C) 2006 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//

// Sound control menu

#include <stdlib.h>

#include "textscreen.h"

#include "sound.h"

typedef enum
{
    SFXMODE_DISABLED,
    SFXMODE_PCSPEAKER,
    SFXMODE_DIGITAL,
    NUM_SFXMODES
} sfxmode_t;

typedef enum
{
    MUSMODE_DISABLED,
    MUSMODE_OPL,
    MUSMODE_NATIVE,
    NUM_MUSMODES
} musmode_t;

static char *sfxmode_strings[] = 
{
    "Disabled",
    "PC speaker",
    "Digital",
};

static char *musmode_strings[] =
{
    "Disabled",
    "OPL (Adlib/SB)",
    "Native MIDI"
};

int snd_sfxdevice = SNDDEVICE_SB;
int numChannels = 8;
int sfxVolume = 15;

int snd_musicdevice = SNDDEVICE_GENMIDI;
int musicVolume = 15;

int snd_samplerate = 22050;
int opl_io_port = 0x388;

int use_libsamplerate = 0;

static int snd_sfxmode;
static int snd_musmode;

static void UpdateSndDevices(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(data))
{
    switch (snd_sfxmode)
    {
        case SFXMODE_DISABLED:
            snd_sfxdevice = SNDDEVICE_NONE;
            break;
        case SFXMODE_PCSPEAKER:
            snd_sfxdevice = SNDDEVICE_PCSPEAKER;
            break;
        case SFXMODE_DIGITAL:
            snd_sfxdevice = SNDDEVICE_SB;
            break;
    }

    switch (snd_musmode)
    {
        case MUSMODE_DISABLED:
            snd_musicdevice = SNDDEVICE_NONE;
            break;
        case MUSMODE_OPL:
            snd_musicdevice = SNDDEVICE_SB;
            break;
        case MUSMODE_NATIVE:
            snd_musicdevice = SNDDEVICE_GENMIDI;
            break;
    }
}

void ConfigSound(void)
{
    txt_window_t *window;
    txt_table_t *sfx_table;
    txt_table_t *music_table;
    txt_dropdown_list_t *sfx_mode_control;
    txt_dropdown_list_t *mus_mode_control;

    if (snd_sfxdevice == SNDDEVICE_PCSPEAKER)
    {
        snd_sfxmode = SFXMODE_PCSPEAKER;
    }
    else if (snd_sfxdevice >= SNDDEVICE_SB)
    {
        snd_sfxmode = SFXMODE_DIGITAL;
    }
    else
    {
        snd_sfxmode = SFXMODE_DISABLED;
    }

    if (snd_musicdevice == SNDDEVICE_GENMIDI)
    {
        snd_musmode = MUSMODE_NATIVE;
    }
    else if (snd_musicdevice == SNDDEVICE_SB
          || snd_musicdevice == SNDDEVICE_ADLIB
          || snd_musicdevice == SNDDEVICE_AWE32)
    {
        snd_musmode = MUSMODE_OPL;
    }
    else
    {
        snd_musmode = MUSMODE_DISABLED;
    }

    window = TXT_NewWindow("Sound configuration");

    TXT_AddWidgets(window,
               TXT_NewSeparator("Sound effects"),
               sfx_table = TXT_NewTable(2),
               TXT_NewSeparator("Music"),
               music_table = TXT_NewTable(2),
               NULL);

    TXT_SetColumnWidths(sfx_table, 20, 14);

    TXT_AddWidgets(sfx_table, 
                   TXT_NewLabel("Sound effects"),
                   sfx_mode_control = TXT_NewDropdownList(&snd_sfxmode,
                                                          sfxmode_strings,
                                                          NUM_SFXMODES),
                   TXT_NewLabel("Sound channels"),
                   TXT_NewSpinControl(&numChannels, 1, 8),
                   TXT_NewLabel("SFX volume"),
                   TXT_NewSpinControl(&sfxVolume, 0, 15),
                   NULL);

    TXT_SetColumnWidths(music_table, 20, 14);

    TXT_AddWidgets(music_table,
                   TXT_NewLabel("Music playback"),
                   mus_mode_control = TXT_NewDropdownList(&snd_musmode,
                                                          musmode_strings,
                                                          NUM_MUSMODES),
                   TXT_NewLabel("Music volume"),
                   TXT_NewSpinControl(&musicVolume, 0, 15),
                   NULL);

    TXT_SignalConnect(sfx_mode_control, "changed",
                      UpdateSndDevices, NULL);
    TXT_SignalConnect(mus_mode_control, "changed",
                      UpdateSndDevices, NULL);
}