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SUBDIRS=doom heretic hexen
gamesdir = $(prefix)/games
games_PROGRAMS = chocolate-doom chocolate-server
AM_CFLAGS = -Idoom -I../textscreen -I../pcsound @SDL_CFLAGS@ @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@ -Werror
DEDSERV_FILES=\
d_dedicated.c \
i_main.c \
i_timer.c i_timer.h \
m_argv.c m_argv.h \
m_misc.c m_misc.h \
net_common.c net_common.h \
net_dedicated.c net_dedicated.h \
net_io.c net_io.h \
net_packet.c net_packet.h \
net_sdl.c net_sdl.h \
net_server.c net_server.h \
net_structrw.c net_structrw.h \
z_native.c z_zone.h
chocolate_server_SOURCES=$(DEDSERV_FILES)
chocolate_server_LDADD = @LDFLAGS@ @SDL_LIBS@ @SDLNET_LIBS@
MAIN_SOURCE_FILES=\
d_event.c d_event.h \
doomkeys.h \
doomfeatures.h \
doomtype.h \
d_ticcmd.h \
f_wipe.c f_wipe.h \
i_main.c \
i_joystick.c i_joystick.h \
i_scale.c i_scale.h \
i_swap.h \
i_system.c i_system.h \
i_timer.c i_timer.h \
i_video.c i_video.h \
m_argv.c m_argv.h \
m_bbox.c m_bbox.h \
m_cheat.c m_cheat.h \
m_config.c m_config.h \
m_fixed.c m_fixed.h \
m_misc.c m_misc.h \
md5.c md5.h \
memio.c memio.h \
m_random.c m_random.h \
s_sound.c s_sound.h \
tables.c tables.h \
v_video.c v_video.h \
w_checksum.c w_checksum.h \
w_wad.c w_wad.h \
w_file.c w_file.h \
w_file_stdc.c \
w_file_posix.c \
w_file_win32.c \
z_zone.c z_zone.h
# source files needed for FEATURE_DEHACKED
FEATURE_DEHACKED_SOURCE_FILES= \
deh_ammo.c \
deh_cheat.c \
deh_defs.h \
deh_frame.c \
deh_io.c deh_io.h \
deh_main.c deh_main.h \
deh_mapping.c deh_mapping.h \
deh_misc.c deh_misc.h \
deh_ptr.c \
deh_sound.c \
deh_text.c \
deh_thing.c \
deh_weapon.c
# source files needed for FEATURE_MULTIPLAYER
FEATURE_MULTIPLAYER_SOURCE_FILES= \
net_client.c net_client.h \
net_common.c net_common.h \
net_dedicated.c net_dedicated.h \
net_defs.h \
net_gui.c net_gui.h \
net_io.c net_io.h \
net_loop.c net_loop.h \
net_packet.c net_packet.h \
net_query.c net_query.h \
net_sdl.c net_sdl.h \
net_server.c net_server.h \
net_structrw.c net_structrw.h
# source files needed for FEATURE_WAD_MERGE
FEATURE_WAD_MERGE_SOURCE_FILES = \
w_merge.c w_merge.h
# source files needed for FEATURE_SOUND
FEATURE_SOUND_SOURCE_FILES = \
i_pcsound.c \
i_sdlsound.c \
i_sdlmusic.c \
mus2mid.c mus2mid.h
SOURCE_FILES = $(MAIN_SOURCE_FILES) \
$(FEATURE_DEHACKED_SOURCE_FILES) \
$(FEATURE_MULTIPLAYER_SOURCE_FILES) \
$(FEATURE_WAD_MERGE_SOURCE_FILES) \
$(FEATURE_SOUND_SOURCE_FILES)
if HAVE_WINDRES
chocolate_doom_SOURCES=$(SOURCE_FILES) resource.rc
else
chocolate_doom_SOURCES=$(SOURCE_FILES)
endif
chocolate_doom_LDADD = doom/libdoom.a \
../textscreen/libtextscreen.a \
../pcsound/libpcsound.a \
@LDFLAGS@ \
@SDL_LIBS@ \
@SDLMIXER_LIBS@ \
@SDLNET_LIBS@
EXTRA_DIST = \
icon.c \
doom-screensaver.desktop.in
.rc.o:
$(WINDRES) $^ -o $@
%.o : %.rc
$(WINDRES) $^ -o $@
if HAVE_PYTHON
icon.c : ../data/doom.ico
../data/convert-icon $^ $@
endif
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