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bindir = $(prefix)/bin
CFLAGS = @CFLAGS@ @SDL_CFLAGS@ @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@ -Wall
chocolate_doom_LDADD = @LDFLAGS@ \
@SDL_LIBS@ \
@SDLMIXER_LIBS@ \
@SDLNET_LIBS@
SOURCE_FILES=\
am_map.c d_think.h i_video.c p_floor.c p_tick.c r_things.h \
am_map.h d_ticcmd.h i_video.h p_inter.c p_tick.h sounds.c \
d_englsh.h f_finale.c m_argv.c p_inter.h p_user.c sounds.h \
d_event.h f_finale.h m_argv.h p_lights.c r_bsp.c s_sound.c \
d_french.h f_wipe.c m_bbox.c p_local.h r_bsp.h s_sound.h \
d_items.c f_wipe.h m_bbox.h p_map.c r_data.c st_lib.c \
d_items.h g_game.c m_cheat.c p_maputl.c r_data.h st_lib.h \
d_main.c g_game.h m_cheat.h p_mobj.c r_defs.h st_stuff.c \
d_main.h hu_lib.c m_fixed.c p_mobj.h r_draw.c st_stuff.h \
d_net.c hu_lib.h m_fixed.h p_plats.c r_draw.h tables.c \
d_net.h hu_stuff.c m_menu.c p_pspr.c r_local.h tables.h \
doomdata.h hu_stuff.h m_menu.h p_pspr.h r_main.c v_video.c \
doomdef.c i_main.c m_misc.c p_saveg.c r_main.h v_video.h \
doomdef.h i_net.c m_misc.h p_saveg.h r_plane.c wi_stuff.c \
doomstat.c i_net.h m_random.c p_setup.c r_plane.h wi_stuff.h \
doomstat.h info.c m_random.h p_setup.h r_segs.c w_wad.c \
doomtype.h info.h m_swap.c p_sight.c r_segs.h w_wad.h \
d_player.h i_sound.c m_swap.h p_spec.c r_sky.c z_zone.c \
dstrings.c i_sound.h p_ceilng.c p_spec.h r_sky.h z_zone.h \
dstrings.h i_system.c p_doors.c p_switch.c r_state.h mmus2mid.c \
d_textur.h i_system.h p_enemy.c p_telept.c r_things.c mmus2mid.h
if HAVE_WINDRES
chocolate_doom_SOURCES=$(SOURCE_FILES) chocolate-doom-res.rc
else
chocolate_doom_SOURCES=$(SOURCE_FILES)
endif
bin_PROGRAMS = chocolate-doom
.rc.o:
windres $^ -o $@
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