summaryrefslogtreecommitdiff
path: root/src/d_mode.c
blob: 435ce8d5dbb2e12595238c331eeb59f6f2e153e9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
// Common code shared between the client and server
//


#include "doomtype.h"
#include "d_mode.h"

// Valid game mode/mission combinations, with the number of
// episodes/maps for each.

static struct
{
    GameMission_t mission;
    GameMode_t mode;
    int episode;
    int map;
} valid_modes[] = {
    { doom,      shareware,  1, 9 },
    { doom,      registered, 3, 9 },
    { doom,      retail,     4, 9 },
    { doom2,     commercial, 1, 32 },
    { pack_tnt,  commercial, 1, 32 },
    { pack_plut, commercial, 1, 32 },
    { heretic,   shareware,  1, 9 },
    { heretic,   registered, 3, 9 },
    { heretic,   retail,     5, 9 },
    { hexen,     commercial, 1, 40 },
};

// Check that a gamemode+gamemission received over the network is valid.

boolean D_ValidGameMode(GameMission_t mission, GameMode_t mode)
{
    int i;

    for (i=0; i<arrlen(valid_modes); ++i)
    {
        if (valid_modes[i].mode == mode && valid_modes[i].mission == mission)
        {
            return true;
        }
    }

    return false;
}

boolean D_ValidEpisodeMap(GameMission_t mission, GameMode_t mode,
                          int episode, int map)
{
    int i;

    // Hacks for Heretic secret episodes

    if (mission == heretic)
    {
        if (mode == retail && episode == 6)
        {
            return map >= 1 && map <= 3;
        }
        else if (mode == registered && episode == 4)
        {
            return map == 1;
        }
    }

    // Find the table entry for this mission/mode combination.

    for (i=0; i<arrlen(valid_modes); ++i) 
    {
        if (mission == valid_modes[i].mission
         && mode == valid_modes[i].mode)
        {
            return episode >= 1 && episode <= valid_modes[i].episode
                && map >= 1 && map <= valid_modes[i].map;
        }
    }

    // Unknown mode/mission combination

    return false;
}

// Table of valid versions

static struct {
    GameMission_t mission;
    GameVersion_t version;
} valid_versions[] = {
    { doom,     exe_doom_1_9 },
    { doom,     exe_ultimate },
    { doom,     exe_chex },
    { doom,     exe_final },
    { heretic,  exe_heretic_1_3 },
    { hexen,    exe_hexen_1_1 },
};

boolean D_ValidGameVersion(GameMission_t mission, GameVersion_t version)
{
    int i;

    // All Doom variants can use the Doom versions.

    if (mission == doom2 || mission == pack_plut || mission == pack_tnt)
    {
        mission = doom;
    }

    for (i=0; i<arrlen(valid_versions); ++i) 
    {
        if (valid_versions[i].mission == mission 
         && valid_versions[i].version == version)
        {
            return true;
        }
    }

    return false;
}