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AM_CFLAGS=-I..                                            \
          -I$(top_builddir)/textscreen                    \
          @SDL_CFLAGS@ @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@

noinst_LIBRARIES=libheretic.a

SOURCE_FILES=                                        \
                       am_data.h                     \
am_map.c               am_map.h                      \
ct_chat.c              ct_chat.h                     \
d_main.c                                             \
d_net.c                                              \
                       doomdata.h                    \
                       doomdef.h                     \
                       dstrings.h                    \
f_finale.c                                           \
g_game.c                                             \
info.c                 info.h                        \
in_lude.c                                            \
m_random.c             m_random.h                    \
mn_menu.c                                            \
                       p_action.h                    \
p_ceilng.c                                           \
p_doors.c                                            \
p_enemy.c                                            \
p_floor.c                                            \
p_inter.c                                            \
p_lights.c                                           \
p_local.h                                            \
p_map.c                                              \
p_maputl.c                                           \
p_mobj.c                                             \
p_plats.c                                            \
p_pspr.c                                             \
p_setup.c                                            \
p_sight.c                                            \
p_spec.c               p_spec.h                      \
p_switch.c                                           \
p_telept.c                                           \
p_tick.c                                             \
p_user.c                                             \
r_bsp.c                                              \
r_data.c                                             \
r_draw.c                                             \
                       r_local.h                     \
r_main.c                                             \
r_plane.c                                            \
r_segs.c                                             \
r_things.c                                           \
sb_bar.c                                             \
sounds.c               sounds.h                      \
s_sound.c              s_sound.h                     

EXTRA_DIST=                                          \
i_sound.c                                            \
i_ibm.c   

FEATURE_DEHACKED_SOURCE_FILES =            \
deh_ammo.c                                 \
deh_frame.c                                \
deh_htext.c                                \
deh_htic.c                                 \
deh_sound.c                                \
deh_thing.c                                \
deh_weapon.c

libheretic_a_SOURCES=$(SOURCE_FILES)                  \
                     $(FEATURE_DEHACKED_SOURCE_FILES)