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//
// Copyright(C) 2005-2014 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//
// Parses "Sound" sections in dehacked files
//
#include <stdio.h>
#include <stdlib.h>
#include "doomfeatures.h"
#include "doomtype.h"
#include "deh_defs.h"
#include "deh_main.h"
#include "deh_mapping.h"
#include "doomdef.h"
#include "i_sound.h"
#include "sounds.h"
DEH_BEGIN_MAPPING(sound_mapping, sfxinfo_t)
DEH_MAPPING_STRING("Name", name)
DEH_UNSUPPORTED_MAPPING("Special")
DEH_MAPPING("Value", priority)
DEH_MAPPING("Unknown 1", usefulness)
DEH_UNSUPPORTED_MAPPING("Unknown 2")
DEH_UNSUPPORTED_MAPPING("Unknown 3")
DEH_MAPPING("One/Two", numchannels)
DEH_END_MAPPING
static void *DEH_SoundStart(deh_context_t *context, char *line)
{
int sound_number = 0;
if (sscanf(line, "Sound %i", &sound_number) != 1)
{
DEH_Warning(context, "Parse error on section start");
return NULL;
}
if (sound_number < 0 || sound_number >= NUMSFX)
{
DEH_Warning(context, "Invalid sound number: %i", sound_number);
return NULL;
}
if (sound_number >= DEH_VANILLA_NUMSFX)
{
DEH_Warning(context, "Attempt to modify SFX %i. This will cause "
"problems in Vanilla dehacked.", sound_number);
}
return &S_sfx[sound_number];
}
static void DEH_SoundParseLine(deh_context_t *context, char *line, void *tag)
{
sfxinfo_t *sfx;
char *variable_name, *value;
if (tag == NULL)
return;
sfx = (sfxinfo_t *) tag;
// Parse the assignment
if (!DEH_ParseAssignment(line, &variable_name, &value))
{
// Failed to parse
DEH_Warning(context, "Failed to parse assignment");
return;
}
// Set the field value:
if (!strcasecmp(variable_name, "Name"))
{
DEH_SetStringMapping(context, &sound_mapping, sfx,
variable_name, value);
}
else
{
DEH_SetMapping(context, &sound_mapping, sfx,
variable_name, atoi(value));
}
}
deh_section_t deh_section_sound =
{
"Sound",
NULL,
DEH_SoundStart,
DEH_SoundParseLine,
NULL,
NULL,
};
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