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//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005-2014 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// DESCRIPTION:
// Cheat code checking.
//
#ifndef __M_CHEAT__
#define __M_CHEAT__
//
// CHEAT SEQUENCE PACKAGE
//
// declaring a cheat
#define CHEAT(value, parameters) \
{ value, sizeof(value) - 1, parameters, 0, 0, "" }
#define MAX_CHEAT_LEN 25
#define MAX_CHEAT_PARAMS 5
typedef struct
{
// settings for this cheat
char sequence[MAX_CHEAT_LEN];
size_t sequence_len;
int parameter_chars;
// state used during the game
size_t chars_read;
int param_chars_read;
char parameter_buf[MAX_CHEAT_PARAMS];
} cheatseq_t;
int
cht_CheckCheat
( cheatseq_t* cht,
char key );
void
cht_GetParam
( cheatseq_t* cht,
char* buffer );
#endif
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